Rendering fragments
by Jack Cook
on
Jun 30, 2008 at 7:41:50 pm
I've been doing a tutorial on using PDeflector and PFragment, (http://www.black-and-white-to-color.com/tutorial/tpbasics2/html/page1.html) and I THINK I've set everything up alright, and everything works, but the fragments don't render. The tutorial doesn't seem to cover this. How do I make the fragments render?
Re: Rendering fragments by Brian Jones on Jul 1, 2008 at 5:28:57 pm
Your Particle Geometry object's Particle Group is set to Main so it only was acting on the Main group not the Frag group, either you need a second Particle Geometry object set to Frag or set the first one to All (or nothing) so it will work with any group.
Re: Rendering fragments by Jack Cook on Jul 2, 2008 at 11:46:55 am
Thanks, Brian, setting the geometry to All did the trick. I knew it had to be something simple (and logical) like that, but the tutorial didn't specify it. It works great. Thanks for your help.
Randy, thanks for the link to the tutorial. I'll check it out.