Procedural textures on Mograph clones
by Jason Coursey
on
May 13, 2008 at 8:24:11 pm
Hi, Cow.
Anyone know how to put procedural textures on clones?
I know how to use the multishader to put basic colors on clones, but what if you have say, 5 clones and you want to put a custom procedural shader on each one?
Re: Procedural textures on Mograph clones by Adam Trachtenberg on May 14, 2008 at 11:43:48 pm
You can use procedurals in the multishader just like you would use bitmaps. But the easiest way, if you only have five objects, would be to duplicate your object five times under the cloner and give each one a unique material.
AdamT
Cinema 4DXL8 Bodypaint
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