I know you have to Export a model as a 3ds to import the 3d model into the new Photoshop Extended, but I'm not getting the texture layer within Photoshop to manipulate.
I've applied a simple material in C4d (8.5) and exported and can move it all around, change lights etc but I haven't figured out how to get the material to show up as a texture layer in PSCS3 extended.