Reversing Animation in Cinema 4D
by kismef
on
Oct 3, 2007 at 4:31:15 pm
Hi,
I wanted to know how do I reverse the animation with keyframes that I have done in Cinema 4D. I had previously used the same animation and reverse it in editing software like Final Cut & Motion, but always get jittery motion. I suspect that I have to reverse the animation in Cinema 4D in order to get a smooth motion.
Re: Reversing Animation in Cinema 4D by kismef on Oct 5, 2007 at 10:20:52 am
Hi Adam,
Tried to do what you suggest, but doesn;t seem to work. Selected the animated object go to timeline with the drop down menu and choose Mirror X, nothing happens.
I have searched on other site, there is one that suggest using the F-Curve manager, but where is the F-Curve manager in Cinema4D.
Am I not doing anything correctly, Is there a way to render the animation in reverse order instead?
Re: Reversing Animation in Cinema 4D by Adam Trachtenberg on Oct 5, 2007 at 1:59:17 pm
You have to select the objects in the Timeline -- not the object manager or editor. Make sure the Timeline is in automatic mode and that "show all animated" is active (both under the Timeline>View menu).
The f-curve manager is just another mode of the timeline, you can switch by clicking on the key icon at the top of the timeline, which will then switch to a sin wave icon, indicating you're in f-curve mode (or uncheck View>Key Mode).
Re: Reversing Animation in Cinema 4D by kismef on Oct 7, 2007 at 1:20:34 pm
Hi Adam,
Really thank you for your patience and help, however, I have tried all that you have described but just cannot get the mirror X to work. The F-curves can work on mirror Y but not X, am I missing out any important steps. I even single out the objects one by one to see if it works, but just can't seem to be able to do it.