Can some one clarify to me how to bake AO into a material so I dont have to render it every frame...I have seen a tutorial about doing this with GI and it brought up a little AO but I am not wanting to do it a Multi render.
I have a still camera and a still clock and the hand moves. I have tried a few settings with baking the AO but I really dont know what setting does what and I kept destroying my textures.
I have post the file that I am working on here
http://www.randyarchy.com/clockzip.zip
(I know it is not the most econimical model but since this the entire scene I am not worried about it.)
Thanks,
Randy