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3d Channel Effects from C4D multipass in AE

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jkl_editor3d Channel Effects from C4D multipass in AE
by on Jun 30, 2007 at 11:23:53 pm

Hi All,

Been racking my brains, a few tutorials and the forums trying to work this out.

Can cinema 4d export 3d channel information for depth that can be utilized by the After Effects 3d Channel plugins - ie Fog3d, depth of field etc? I've tried using a compound blur with a depth map render for a depth of field simulation that isn't quite giving me the results I was after and was hoping there was a a way to do the former.

I'm running c4d 10 and and AE7

Cheers

Ben



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Adam TrachtenbergRe: 3d Channel Effects from C4D multipass in AE
by on Jul 2, 2007 at 2:42:36 am

Yes, Cinema can export a depth channel. You need to enable the depth pass in the multipass tab of render properties, and then set up the target distance for your camera in the Camera object's depth tab.

You can also render out RLA or RPF files which give you the option of exporting a Z pass. AE Pro can read those files.


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jkl_editorRe: 3d Channel Effects from C4D multipass in AE
by on Jul 2, 2007 at 1:29:48 pm

Ahh, thanks heaps Adam!
I totally missed the RLA/RPF options.

Ben


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Adam TrachtenbergRe: 3d Channel Effects from C4D multipass in AE
by on Jul 2, 2007 at 1:40:49 pm

[jkl_editor] "Ahh, thanks heaps Adam!
I totally missed the RLA/RPF options."


One thing to be aware of there is that Cinema won't output a Z pass for RLA/RPF over NET. Limitation.


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xtrmn8nganglRe: 3d Channel Effects from C4D multipass in AE
by on Aug 15, 2007 at 7:17:59 pm

hallo, sorry, but what are RLA and RPF files and were can i find more info about them?

thanks
aaron


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