newbie: slow updates
by kurt murphy
on
Mar 20, 2007 at 1:34:49 pm
I'm creating a simple cellphone, but for some reason after I created a boolean for the keypad, it's real slow to update. I see the beachball for about 10-15 seconds each time that I do something. I created a much more complex camera and it wasn't slow at all. Now, I'll only see a bounding box in different views of the cellphone, and then eventually the wireframe will show up.
Re: newbie: slow updates by kurt murphy on Mar 20, 2007 at 3:06:15 pm
Oh, ansd I also get a 'not enough memory' when I try to render it (I AM able to Control render a frame though). I'm wondring if I inadverantly added too many polys to an object somewhere... Where do I get a polygon count?
Re: newbie: slow updates by kurt murphy on Mar 20, 2007 at 4:02:45 pm
Okay... I deleted the boolean object and I was able to render out some frames (so that was the problem). In the boolean object I had my telephone keys AND some cylindars for the hinges (I had created the whole bottom with hinges and everything, THEN used that as the boolean bottom (I still don't know what I'm doing). By removing the hnges from the boolean and then attaching them to the phone (outside of the boolean), it seemed to solve my problem.