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Flat projected mapping

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Flat projected mapping
by alan lacey (Alan Lacey) on Nov 23, 2005 at 8:29:05 pm

Ive got quite a complex polymesh that has PLA applied.

I've created some BP textures and have flat projected them. When the faces move the texture remains stationary. Is there a way to somehow 'fix' the texture so that it moves with the faces?

C4D 9.102 - BPv2, thanks for any advice

Alan



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Re: Flat projected mapping
by Brian Jones on Nov 23, 2005 at 9:06:37 pm

Probably the Stick Texture tag

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Re: Flat projected mapping
by AdamT on Nov 24, 2005 at 6:19:30 am

[Brian Jones] "Probably the Stick Texture tag"
Yes, either that, or convert the flat mapping to UVW mapping (Object Manager>Texture>Generate UVW Coordinates).



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Re: Flat projected mapping
by alan lacey on Nov 24, 2005 at 5:28:33 pm

Wow, thanks guys I'll give them a go.

What a great resource the Cow is.

Alan



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