updating animated texture in viewfinder
by vicnorman
on
Aug 31, 2005 at 3:13:48 pm
Hello gurus.
My model is a flat plane with a quicktime movie +alpha as the material. Ive set the material to animate at exact second. it would help my positioning a LOT if I could see the changes in the animation (its an evil rat morphing into a holy rat, you had to ask..) on a frame by frame basis. is there a way to update the material in the viewfinder, as it is now i have to render to see the actual changes.
Oh, and im not talking about updating the material in the material editor, that I know about.
Re: updating animated texture in viewfinder by Nolan Scott on Aug 31, 2005 at 8:39:05 pm
There might be something else, but I presume the only way
to see the changes in the Active-View might be to move the
Movie-Start-Frame forward or backward. At least you see when the changes
take place. Otherwise you have to render the active view.
Item012. It shows how to make it by either using a part of the 10comm plugin by Tools4D.com ( you need that plugin of coarse)
and by using a expresso setup. Both work pretty much the same, 10comm having the advantage that it casches the move after one play so it plays allmost real time.
In my experience, using picture series instead of streaming movies makes the playback and speed of the editor go -much- faster.
Cinema treats pictseries better.