Adding a 'stroke' to my H shape
by Daniel Sleeth on Nov 26, 2011 at 4:20:29 pm
Hi all, I'm new to 3ds and would really appreciate some basic directions! I need to recreate that H (made in Photoshop and AEffects) in 3D, as I plan to have it whizz down a corridor (like the X-factor intro). So far I have the white bit, which is a bit shambolic - but I would like to try and add a thin red stroke around it and then a thicker black one.
I understand that the 'stroke' will be a polygon, but what sort of method is easiest to achieve it? I'd rather not attempt to make several boxes and rotate/cut and position them around the white H (unless I have to)! Any guidance greatly appreciated!
Mac Pro Quad Xeon 2.26 GHz | 6GB RAM | 2x Nvidia GT120 512MB GFX | FCP AE DSP
Re: Adding a 'stroke' to my H shape by David Chappell on Nov 27, 2011 at 10:14:18 pm
Ensure you're in poly mode [edit poly]
Then select all your side edges - easiest way is generally to select all faces and then deselect the front and back - so you just have the sides selected (highlighted red).
Now hit the extrude - make sure it's in [local normal] mode and extrude away.
Using [bevel] will allow you to also change the thickness if you wish.
Keep building up these extrusions until you get enough 'strokes'.
Hope this helps!