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render flicker
by Ian CAMPBELL
on
Apr 24, 2008 at 1:38:50 pm |
hi folks, got a q for ya.
When making built environments (in 3d max), frequently made up of repeating linear stripes of metal close together. When these are rendered out in animation they 'flicker'.
same happens with white line road markings in scenes, which will flicker as the camera passes through the scene.
and with brick textures, that seem to 'move' over the walls when rendered out as animation.
does anyone know any way to stop this happening?
much apprec.
ic
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