Re: avi file by John-Paul Smith on Apr 4, 2005 at 1:57:46 pm
Hi,
You can load AVI files into Mokey, provided they can be opened by QuickTime. So you should just try it and if it doesn't work then export an image sequence or QuickTime movie from your editing app for the shot you need to process.
Best regards,
J-P
John-Paul Smith
Head of Engineering
Imagineer Systems
T: 44 1483 685 585, F: 44 1483 685 586
Re: Thank you. - Another question concerning a microphone problem by Skippy01 on Apr 6, 2005 at 2:41:03 pm
Thank you very much.
I also have another question. I am trying to get rid of a microphone which appears, then disappears from the screen and appears again.
Do I need to track the microphone as many times as it appears? In other words, do I track it once then save the image and track it again when it appears again.
As I am not very familiar with mokey, could you please tell me how to proceed?
Re: Thank you. and yes I do have some additional questions by Skippy01 on Apr 7, 2005 at 8:26:37 am
Thank you so much. Yes, I do have some more question.
I am trying to solve the following situation:
I shot my short movie in a restaurant. We had problems with the tapes (totally black) and therefore had to shoot again certain scenes.
Here starts the problem: By the time we got to shoot these additional scenes, the restaurant had redecorated the room and the walls which were originally white became Yellow with red dots.
One character (the maitre d') moves from one table in the background to the main character standing behind a table in the foreground.
Somebody suggested that I use Mokey to remove the character that moves then go to photoshop to repaint the walls.
My questions are the following:
1) My avi.file which I used in adobe premiere includes the clapman. I just adjust the clip accordingly on the timeline.
When I import this clip into Mokey, do I need to cut the clapman bit out before?
2) Once I have erased the character and done the changes to the walls, how do I put the character back in?
Would these steps be right?:
I suppose that once the character has been removed, I should save it and export it into photoshop.
Once the changes have been made, I would have to import it back into Mokey, but how do I put the character back?
3)Then I would have to export it back to Adobe premiere.
Could you please tell me how to proceed step by step? Thank you in advance.
PS. Would you see any easier way to solve this problem?
Re: Thank you. and yes I do have some additional questions by Philip McLauchlan on Apr 13, 2005 at 10:31:18 am
Skippy,
if you're just trying to get the white wall back, it looks like a combination of repainting it and compositing the character back in as you say. Let's take these steps in turn.
To repaint, you will need garbage mattes for the wall:
1 Track the wall in mokey. You will probably need to track at least the moving character as well.
2 Use the "actions affect all frames" pointer tool and move the contour to select precisely the area of the wall in one frame.
3 To get the whole area of the wall, move the wall layer in front of the character by dragging it down in the layers subwindow.
4 Export the garbage mattes.
Then as you say it's a manual job in PhotoShop or similar package, unless you can do something clever and filter out the red spots first. If you can do that, you should be able to correct the colour of the wall. Monet has filters for this purpose, which will work well if the spots are not too close together in the image. The problem then is to deal with the character...
To put the character back in, you need either to roto him (again you might try monet which has better roto tools than the current version of mokey), or pull a matte with mokey. I can't see how removing the character with mokey will help you, unless as a precursor to pulling mattes.
Note that with monet you can get most of this done: Tracking garbage mattes, rotoscoping the character, possibly removing the red spots. In monet you would be able to get an accurate soft-edged garbage matte for exactly the area of the wall; then you would be able to finish with one paint job.