[Jeff Pulera] "Todd - curious why you use Motion to scale the HDV rather than "Scale to Frame Size""
Good question, Jeff... but I do it that way for a couple of reasons.
Firstly, Premiere is a little clunky with the way "Scale to Frame Size" operates. You have to remember to click that check box in "preferences"
before you import any footage into the project. Sometimes our footage is mix-n-match, and we don't want all of it re-scaled... which would mean having to click and unclick and remembering what's what, etc.
Secondly, we don't always reduce our HD footage by exactly 34% when going to SD. Sometimes, not quite as much, sometimes we want to move things or frame them a little differently. In those cases it's much easier to do the SD conversion with a motion effect.
Thirdly, if you
do decide you want to blow something up a little bit, if you have already imported it with "Scale to Frame Size," then you're screwed. You can't go above 100% in size with "Scale to Frame Size," or you start losing resolution... Premiere doesn't seem to retain those extra pixels when importing that way. But if you simply use motion to scale, then you
do have all those extra pixels and can blow up as much as you like.
Lastly, I think it looks better. I've done side-by-side comparisons using both methods, and I
think that using motion gives a
slightly sharper result that scaling when importing. It could all just be in my head (and it's very minor), but in comparison using scaling seems to be just a tiny bit softer.
It doesn't take any more time or render time to do it via motion, that part is exactly the same.
Now, if you had a giant project with tons of assets and you KNEW positively that all of the pieces would be scaled down exactly the same from HD to SD, then I might use "Scale to Frame Size," but that's rarely the case here.
Obviously, you can do it either way... just a personal preference.
T2
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Todd Terry
Creative Director
Fantastic Plastic Entertainment, Inc.
fantasticplastic.com