Creative COW SIGN IN :: SPONSORS :: ABOUT US :: CONTACT US
APPLE SHAKE: HomeShake ForumShake TutorialsApple Shake

help applying a depth map

Cow Forums : Apple Shake

<< PREVIOUS THREAD   •   VIEW ALL THREADS   •   PRINT   •   NEXT THREAD >>
help applying a depth map
by Chaim Sztabzyb on Apr 8, 2008 at 2:30:03 am

BH
I'm in a begginer's level on Shake. How would you apply a depth map clip for blur?
I have a 3D animation and a separate file with the depth map. thx so much!



Respond to this post   •   Return to posts index

Re: help applying a depth map
by Burt Hazard on Apr 8, 2008 at 6:40:48 pm

Actually pretty simple to do...

1) Put a Reorder Node after your depth File-In, then put "RGBAR" in the channels input (this tells Shake to create a Z channel from the Red channel of your grayscale image)
2) Then put a DepthKey Node after that
3) Then put a Blur Node after your main image File-In
4) Then just connect the output noodle of your DepthKey to the (Right) Mask input of the Blur node and adjust the Blur Node and DepthKey parameters to your liking.

(I'm basically still a Shake newbie myself; I can highly recommend working through the included Shake tutorials...Chapter 3 (p.91) has a whole tutorial devoted to Depth Compositing.)

Burt Hazard
Munedawg Communications
Generation 5 FX



Respond to this post   •   Return to posts index

<< PREVIOUS THREAD   •   VIEW ALL THREADS   •   PRINT   •   NEXT THREAD >>


FORUMSTUTORIALSMAGAZINETRAININGVIDEOS - REELSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

© CreativeCOW.net All rights are reserved.

[Top]