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Old empty Shake script
by reklans
on
Dec 9, 2005 at 9:31:00 am |
I am just beginning to work with Shake and I encountered this problem when I open some old files for a show reel.
When I open the files in shake 4.00.0607 or Shake 3.50.0308 the scripts are empty, the files are maybe made in shake 3.0.
I have around a 100 Shake files but only 2-3 is showing op in Shake when I open the files.
When I open Console to see what the problem is, there are six problems:
Loaded Plugin Files...
+ /Applications/Shake4.0/shake.app/Contents/PlugIns/startup//nrkl_macos.bundle
+ /Applications/Shake4.0/shake.app/Contents/PlugIns/startup//nrqt_macos.bundle
Loaded UI Files...
+ /Applications/Shake4.0/shake.app/Contents/PlugIns/startup/ui//keylightUI.h
+ /Users/local//nreal/settings/recentScripts.h
+ /Users/local//nreal/settings/favoritePaths.h
error: p_22_v1.shk, line 110: too many arguments for function Stars
Stars1 = Stars(LumaKey1, 0.615808845, 1, 50.9, 3, 63.2, 1.5);
^
error: p_22_v1.shk, line 116: unknown function MTGamma2
MTGamma22 = MTGamma2(Saturation1, 1, 1, 1, Hermite(0,[1,-6.08,-6.08]@390,[0.042,-6.08,-6.08]@400),
^
error: p_22_v1.shk, line 118: unknown function MTGamma2
MTGamma24 = MTGamma2(RBlur2, 1, 1, 1, 0.342, 0.861, 0.73);
^
error: p_22_v1.shk, line 125: unknown function MTGamma2
MTGamma23 = MTGamma2(IAdd5, 1, 1, 1, 1, 0.215, 0.1);
^
error: p_22_v1.shk, line 131: unknown function MTGamma2
MTGamma21 = MTGamma2(RBlur1, 1, 1, 1, 0.342, 0.861, 0.73);
^
error: p_22_v1.shk, line 135: unknown function DarkSultry
DarkSultry1 = DarkSultry(IAdd8, 0.645283043, 0.3773585, 0.374,
^
Is there some way to make the old scripts work?
Many thanks!
Nicklas Thiesen
The program is running on:
Mac G5
OS X V.10.4.3
Dual 2 Ghz
2.5 GB DDR SDRAM
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