Final Cut Pro crash due to use of BCC 6 plugin
by Logan Grey
on
Nov 1, 2009 at 9:14:52 am
Final Cut Pro quit unexpectedly while using the BCC NRTAll plugin.
Any thoughts as to why I keep experiencing intermittent crashes? I also seem to have the same kind of issue when using Noise Industries' FXFactory Pro plugins. Is it by chance something on my side I could fix?
Process: Final Cut Pro [972]
Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Identifier: com.apple.FinalCutPro
Version: 7.0.1 (7.0.1)
Build Info: FCPApp-910141802~4
Code Type: X86 (Native)
Parent Process: launchd [107]
Date/Time: 2009-11-01 01:10:39.975 -0800
OS Version: Mac OS X 10.6.1 (10B504)
Report Version: 6
Interval Since Last Report: 2638232 sec
Crashes Since Last Report: 45
Per-App Interval Since Last Report: 205765 sec
Per-App Crashes Since Last Report: 19
Anonymous UUID: DEB39ADD-EF1F-4837-AE4D-63C29C39EAFC
(And the next four pages of meaningless gibberish that was posted, which means nothing to anyone other than the Apple engineers (who don't come here and read this stuff), has been removed by the site administrators. PLEASE DO NOT post these incredibly long and useless piles of text, we would appreciate it.)
Re: Final Cut Pro crash due to use of BCC 6 plugin by Logan Grey on Nov 3, 2009 at 4:05:52 pm
I apologize for adding that extra text at the bottom.
It doesn't happen all the time. The best I can describe it is it happens every so often. Maybe once every 10 minutes depending on my use of the plugins.
I'll email that ASAP per your instructions. Thanks again!
Re: Final Cut Pro crash due to use of BCC 6 plugin by Logan Grey on Nov 5, 2009 at 5:20:26 pm
I was using some of the BCC plugins yesterday to try and get some of that code again, but thankfully I haven't experienced any crashes yet. Sorry for that delay. I'll send it to you the next time I get a crash error message. Thanks again!
Re: Final Cut Pro crash due to use of BCC 6 plugin by Matthew Mullen on Nov 20, 2009 at 3:01:37 pm
Kenny,
There is no resolution to this at the moment. It is something that is being monitored and worked on. As soon as there is a fix you can expect me, or someone else, to post it here.