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Insufficient Texture Memory

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Insufficient Texture Memory
by thegame2737 on Sep 21, 2007 at 12:11:36 am

Hey all,

I recently purchased Boris Red 4.0 for my editing system and I can't seem to figure out how to get it working correctly. I loaded it with both AVX 1 and 2 (haven't tried 1.5 yet) and both times when I lay an effect on my video and try to go into the effects editor it says I have Insufficient Texture memory. I don't see how I could have insuffiecient memory as I run after effects on my computer all the time no problem. Anyone know why this might be? I'm on Avid Xpress Pro HD (v 5.2.1) and I have 2GB of ram, a nVidea fx1400 video card- I do all of my work on external hard drives with plenty of memory left over, and I am almost certain 2GB of Ram is ok to run Red. Any advice would be greatly appreciated!!

Thanks

John

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Re: Insufficient Texture Memory
by Ben Heusner on Sep 21, 2007 at 6:12:21 am

Hi John,

Texture memory refers to your graphics card. First port of call would be to check out your card's drivers. You can find Boris' recommended driver version here, but check out Avid's support page first. You really don't want to get that wrong. :o)

All the best,
Ben

Curious Turtle Professional Video
Training | Editing |Support

www.curiousturtle.com
www.astudiomotion.dk

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Re: Insufficient Texture Memory
by Peter McAuley on Sep 21, 2007 at 12:49:10 pm

Hi John,

In the meantime, if you can at least gain access to the BorisRED user interface, you can disable OpenGl by selecting Preview>Open GL Mode>OFF. I suspect that you should then be able to continue to work with RED without error once you complete this step. As Ben pointed out though, you should check the driver and video card for compatibility with both Avid's host system and the Boris RED effects package. The most importing thing for you though is to ensure that you remain compatible with Avid's specs as you can always run RED without the OpenGL functionality as I have described above.

Cheers,

Peter.

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Re: Insufficient Texture Memory
by thegame2737 on Sep 26, 2007 at 10:21:21 pm

thanks guys, i'm running Red without openGL and it is doing just fine- the problem was indeed the video card- apparently, Red needs over 32 mb for texture memory and that is the max my card will allow, so with avid open, not all of the texture memory goes to boris, which was causing the error-

Thanks again you guys were a big help!

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