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Open GL

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GrahamCowOpen GL
by on Jan 13, 2006 at 3:14:47 am

I'm just about to upgrade the computer I use for Combustion and I was wondering if anyone knows just how much difference a professional graphics card makes or if something like an fx66oogt is just as good.



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Phil RadelatRe: Open GL
by on Jan 13, 2006 at 6:25:38 am

My experience is that you'll get all the OpenGL capability that you'll ever need for combustion from a standard gamers card. This is especially true with today's cards. The differences between these and the "professional" cards are not worth the exorbitant prices commanded by these cards.


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Alex UdellRe: Open GL
by on Jan 13, 2006 at 1:08:48 pm

I like Nvidia over ATI...(compatible withmore functions of combustion)

But Phil is right...

look for 1 thing....texture ram....

that's where you'll see the most benefit...

so if you can get a mid level card with a decent amount of texture ram....you'll be pretty happy....





Alex Udell

Editing, Motion Graphics, and Visual FX

See My Current Reel

visit the combustion exchange ftp



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gary m. davisRe: Open GL
by on Jan 13, 2006 at 2:14:29 pm

for combustion that might be true, but pro cards like the quadro FX are all i will consider for 3d because they provide more options for both openGL and directX controls than a hopped up gamer card. since combustion benefits from these cards too, its all i buy. 'got five quadro FX cards and cant complain. if you do this for a living, you cant spend too much on a card or monitor, imho. i hate to see people work 40+ hours a week and have to complain cuz they are on a single 19" monitor driven by a shoddy graphics card, for example. the difference of a few hundred dollars is made up how quickly in your workday/week? (ie: whats your time worth and how much will you use the thing?)

//gD

gary m. davis // visualz.com
application training specialist
3ds Max | Combustion | Toxik
"don't key DV!"


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Jeff BrownRe: Open GL
by on Jan 13, 2006 at 3:22:54 pm

My $.02: get a "low end" pro card, like an older nVidia Quadro, rather than a newer gamers card, if they are comparable in price. Also, from my completely unscientific, anecdotal research on various forums, nVidia is more likely to give you a stable system than ATI. And don't get a Matrox anything.

Purely my opinion,
-jeff


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Norman LafranchiRe: Open GL
by on Jan 13, 2006 at 5:56:04 pm

On another forum a guy with a QuadroFX 4500 card said he had gotten no benefit with C4 over an NVidia Geforce7800.

However, he needed the 4500 for 3DS Max as well. He said the benefits there were huge.


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GrahamCowRe: Open GL
by on Jan 13, 2006 at 11:13:11 pm

Thanks for the input guys. The machine I'm upgrading gets used exclusively for Combustion and editing, so I'll go with something like a geforce 6600GT which I can get for around $250 Australian as opposed to $800 for the 7800. I don't believe the difference in performance would be worth that price jump when it will drop to $250 itself within twelve months.




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bimo adi prakosoRe: Open GL
by on Jan 14, 2006 at 2:04:13 am

hi guys.

i've put some personal research, comparing opengl rendering and processors rendering.

luckily, HP is kind enough to let me have the xw9300 (dual opteron 250) and dual quadro fx3450 (SLI bridged).

using dual opteron and a single quadro fx 3450, the software rendering is blazingly fast, and the opengl rendering is about half the speed of software rendering.

i encountered different results, when using dual quadro fx 3450 with SLI. it somehow increases the opengl rendering speed, doubling its performance, compares to single vga/without SLI.

but then, come again to the amount of $$ spent, it's much better to have more processors, rather than having dual pro vga cards in SLI. benefits are clear. cheaper, yet faster rendering/preview.


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Alex UdellRe: Open GL
by on Jan 14, 2006 at 12:18:56 pm

remember

only the particles operator and composite operator benefit from Open GL...

so for example if you have a branch with

footage > mask > key > color corrector > resize > Composite

every stage along the branch needs to be rendered by CPU EXCEPT the Composite Operator...

even then Open GL is really only a preview at best...

It's limited in it's transfer modes and it lacks antialiasing for final output...

great for basic motion design, but that's about it...

hope this helps...




Alex Udell

Editing, Motion Graphics, and Visual FX

See My Current Reel

visit the combustion exchange ftp



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JesseSRe: Open GL
by on Jan 23, 2006 at 11:48:30 pm

Hey all,

I am looking to increase my preview-rendering time with particle operators and composite operators in combustion 4 . What recommendations do you all have for me on a video card for my system.

I have a ATI FireGL V3100 (Vram is 128) in the computer described below.

---------------------------------------
Dell: Precision 380 (http://features.cgsociety.org/story_custom.php?story_id=3094&page=)
OS: XP Pro
Prossessor: Intel P4 3.60Ghz (2 CPUs)
Memory: 2 Gigs
---------------------------------------

Thannks
-=Jesse=-



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