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MAYA 6

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Maya 2011 hot key "3" smooth deforms polygon image
by Alan Castro on Apr 22, 2011 at 5:37:12 pm
in the MAYA Forum
I created a facial image using the polygon tool, extruded and adjusted verts and when I was done I hit the hotkey "3" to smooth the image and it distorted it to a point of not being of any use. It never did this in Maya 6, I checked for a service p
How do you copy, paste, and delete selected frames in Maya for Mac
by Ian Kelly on Apr 22, 2011 at 1:19:32 am
in the MAYA Forum
So I have been using maya for PC for 5 or 6 years now and today I got a mac book pro and have been trying to learn the basics via Mac. Everything is pretty similar the only issue I have caught myself on is on the PC you can shift select a frame on th
Re: Maya 6 Projects using Maya 2010
by Michiel Duvekot on Feb 23, 2010 at 3:41:51 am
in the MAYA Forum
The project should work in 2010. Maya has not changed so much that the instructions would no longer apply. Where specifically have you found instructions that do not work? Michiel http://www.thnkr.com
Maya 6 Projects using Maya 2010
by Christopher Trevino on Feb 23, 2010 at 1:12:29 am
in the MAYA Forum
I'm currently working on a "Jack in the box" project from the book Learning Maya 6 Foundation: Project 2 (lessons 7-12). My issue is that I find myself lost at times since I'm working on these projects with Maya 2010. Being new to Maya doesn't hel
Re: edit text in maya 6
by Michiel Duvekot on Feb 13, 2010 at 3:40:43 pm
in the MAYA Forum
You can try to find the text node, if it still exists in the scene and set the Text Attribute to something else. This is not very likely to work (it will fail if the number of characters changes) but it might work for small changes. To find the
edit text in maya 6
by dave morgan on Feb 13, 2010 at 9:09:36 am
in the MAYA Forum
How can I edit text font that i already have created? thanks
(Noob) Poly Texture Won't Update When Manip is Moved
by Tim Kinnaird on Jan 28, 2010 at 2:46:58 pm
in the MAYA Forum
Hello, I'm in maya 6.5 Been using maya for some time but poly mapping has been a mystery to me. I'm self taught so my experience is checkerboarded. Please have a look at the images in this link: http://www.stillmixtup.com/PolyProb.html
Re: Vista Rendering Woes
by Eric Martin on Jul 25, 2009 at 9:42:27 am
in the MAYA Forum
BTW, I've rendered the same project (less the impressive texture) on my old Mac with Maya 6.5 and the quicktimes look/work fine for what they are. But I gotta get this Windows thing hapnin'.
Re: using Maya 6 & 7 books for Maya 2008
by Matt Nielsen on Jun 22, 2009 at 1:06:27 am
in the MAYA Forum
You are correct in thinking that they have done some changes to the interface between Maya 6-7 to 2008. But most of the information and techniques in those books will still apply. If you are just a beginner then I recommend purchasing these books to
using Maya 6 & 7 books for Maya 2008
by thomas smith on Jun 21, 2009 at 11:47:12 pm
in the MAYA Forum
Hello, I am hoping that someone can help me. I am a student. I bought Maya 2008. I now have a chance to get three used books for Maya 6 & 7 for prices that students can afford. I am concerned if Autodesk has done major re-do of the
Compositing Hardware Rendered Sprite Smoke...Not!
by Tim Kinnaird on Jun 1, 2009 at 3:51:38 pm
in the MAYA Forum
I'm not really a noob to Maya but I'm a noob to hardware rendering and it is giving me fits. Maya 6.5 After Effects 5.0 I have created some black smoke (like from a steamboat stack) using maya particle sprites. With much tweaking I get someth
Service: STO-Solutions
by Radovan Stolarcik on May 13, 2009 at 5:37:47 pm
in the COW - Services Forum
Web 3D Web Design   Flash Design and Programming   Visual DevelopmentSTO-Solutions• Web Design Adobe Master collection CS2, CS3, CS4 Dreamweaver, Photoshop, Illustrator, Fireworks, Flash Pro, Director, Contribute, In Design, Adobe Acrobat P
STO-Solutions
by Radovan Stolarcik on May 13, 2009 at 10:37:47 am
in the Forum
• Web Design Adobe Master collection CS2, CS3, CS4 Dreamweaver, Photoshop, Illustrator, Fireworks, Flash Pro, Director, Contribute, In Design, Adobe Acrobat Pro 9,and Site Grinder Coding, back side, CSS, XHTML, PHP, My Sql, XML, Action Scripts 2,3,AJ
scrubbing not activated
by Dan Stiglmayer on Sep 23, 2008 at 8:18:30 am
in the MAYA Forum
Hi, a simple question here really... Is there a way to reactivate the scrubbing control? I want to scrub values in the ChannelBox but havent had any success. Ive looked extensively in the settings and preferences window but found no such thing. FYI,
Re: C4D on Mac best choice for me?
by Greg Neumayer on Feb 12, 2008 at 7:47:48 pm
in the Cinema 4D Forum
...just wanted to post a thanks for the input as well. I've got Maya 6.0, and only use it in about 5% of my workflow. I keep feeling like I'm re-learning it every 6 months, and have never felt confident telling clients it's a core app of mine (which
Chrome Shader
by Side FX on Oct 9, 2007 at 11:59:23 pm
in the MAYA Forum
Looking to get a good chrome shader inside Maya 6.5 that reacts as such and not as a picture placed on my text.
Re: Installed New OpenType Fonts Maya 8 Won't See Them
by basspig on Sep 7, 2007 at 3:30:07 am
in the MAYA Forum
Yes, that's correct, but then it is necessary to extrude the outlines and put caps on both ends, which is what I was doing in Maya 6. Maya 8's new tools for creating text are so much faster and the quality is way better, and the objects it creates do
PLEASE HELP!! Boolean model created with bevel plus and geometry disappears
by seayart on Apr 25, 2007 at 2:24:34 pm
in the MAYA Forum
I am trying to Boolean a poly model that I created in maya 6 bevel plus. I am using imported adobe illustrator curves and bevel plus to get my poly model. When I try to apply the Boolean tool all of my selected geometry disappears. I don
Re: maya-motion and AE
by GregNeumayer on Feb 11, 2007 at 7:14:30 am
in the MAYA Forum
Teerav, I appreciate your input about using Cinema4D and AE. I've been using AE since 3.1, and a couple years ago got into maya, specifically for some 3D work. I've always wanted to integrate the two, but I find myself avoiding maya because it's just
Re: Best method? Overhead POV pullback from person on ground to outer space...
by GregNeumayer on Feb 11, 2007 at 5:43:42 am
in the MAYA Forum
Steve, Thanks for the input on using the default color node. I've stacked 4 varying resolutions of my location, my top one being the closest up one to my location. I'd like to soften the edges, but I'm not sure how to implement the "box ramp" method
Re: New cam won't render
by Ben Insler on Dec 22, 2006 at 4:51:38 pm
in the MAYA Forum
Not to be repetitive of everyone else, but I've had this problem too. Couln't figure it out for the life of me. I think I turned the renderable attribute off on all cameras. Every single one. Then tried to render from my chosen camera without tur
Re: incomplete tut by Mr. Fennell
by Sean Fennell on Dec 8, 2006 at 1:20:34 am
in the MAYA Forum
It's very possible that is the original tutorial but I do seem to be missing the phoneE settings, which I think I put in originally. Anyway what you want from the phongE is a small bright solid highlight with a crisp edge, much like a gooche shader.
Opening SolidWorks Files to Maya
by Illustrator on Nov 22, 2006 at 4:52:17 pm
in the MAYA Forum
I have the Maya 6 PLE and want to pitch the purchase of Maya 8 to my employer. Our company's CAD software is SolidWorks so a big selling point would be the compatibility of the two aps. I would be interested to hear from anyone who has used the two
Re: Tutorials For Maya
by mYthprod on Nov 16, 2006 at 1:45:08 am
in the MAYA Forum
Maya 6 will still be pretty relevant for Maya 8. The 7 books should do you just fine. - MythProd (John David Hutton) Build Your Own Velocity. See how: http://www.customflix.com/Store/ShowTtl.jsp?id=205835 ____________________________________
Re: MAYA- PC or MAC
by Donut_ on Nov 15, 2006 at 7:05:27 pm
in the MAYA Forum
Though I don't know if this is still true but when I bought maya 6 it came with both a mac and a pc version as well as a Linix and IRIX version as well. Other then the OS it is running on the program is the same on mac and pc. So only advantages are
Re: comparison chart of maya 7 and maya 6.5
by mYthprod on Sep 20, 2006 at 6:33:27 pm
in the MAYA Forum
Yeah, you shouldn't have a huge problem. I have maya 7 books and I doubt much would've threw me off if I were working in 6.5. - MythProd (John David Hutton) Build Your Own VelocityQ. See how: http://www.customflix.com/Store/ShowTtl.jsp?id=205
Re: comparison chart of maya 7 and maya 6.5
by Jason Brummett on Sep 19, 2006 at 11:31:45 pm
in the MAYA Forum
I would say generally yes. But Maya 7 had a lot of features put in. But they were things like toon shaders, better poly tools etc. But nothing outside of toonshading can I think of that would be a show stopper. As for a comparison list, that woul
comparison chart of maya 7 and maya 6.5
by evrard on Sep 19, 2006 at 6:29:21 am
in the MAYA Forum
Hi all, I would like to ask if anyone has a comparison chart of maya 7 and maya 6.5 and want to send it to me. I desperatly try to buy books on the autodesk web site about maya 6.5 since the release of the 7 version. So i want to know if the differe
Re: Create Modifier Command in Maya 6.5
by Steve Sayer on Sep 6, 2006 at 2:55:07 pm
in the MAYA Forum
I don't think you want a modifier for grass wind turbulence; that property should be built into the brush node itself. Select the brush and open Tubes > Behavior > Turbulence in the Attribute Editor. -Steve
Create Modifier Command in Maya 6.5
by Jonathan L on Sep 5, 2006 at 5:03:14 pm
in the MAYA Forum
I'm trying to create a modifier in PaintFX for Maya 6.5 to create some turbulence on my PaintFX but I can't find the command. I know it exsists in version 7.0 in the PaintFX menu. Is this something that only came into being with version 7? I have a f
Text & Maya
by Side FX on Aug 20, 2006 at 8:07:57 pm
in the MAYA Forum
Novice question about importing Illustrator files or otherwise creating text in Maya (6.5). When I try to import my Ill CS files, Maya opens FCheck. OK. Now what? How do I get the art/path in the modeling (?) window? Or are there other/better method
How to Connect Node to Image File?
by flamtastic on Aug 2, 2006 at 7:59:42 pm
in the MAYA Forum
Learning Maya 6 Foundation - Lesson 13 - page 240. Mapping specularity within the Attribute Editor, how do I connect a node to a image file?
Maya 6 to 6.0.1 update!!! HELP!!!
by THE BEZIER KID on Jul 11, 2006 at 2:14:20 pm
in the MAYA Forum
Due to the loss of the DWG plug-in Autodesk is no longer legally allowed to offer the update from Maya 6 to 6.0.1. I was told by tech support to seek the file from another user or a reseller. If moderators have questions about this thread being app
Re: maya using just 1.5GB RAM :(
by crackcode on May 29, 2006 at 2:11:31 pm
in the MAYA Forum
thanx you your replay! actually i have 4gb. but system shows up just 3gb. som maybe there is this switch by the way i found in maya 6 documentation, that may dosnt suport more them 1.6gb. shit. ill check it out your link. and probaly i must lear
Learning Maya 7 Book Bundle
by John David Hutton on May 5, 2006 at 12:00:00 am
in the MAYA Forum
CreativeCOW leader John David Hutton takes a thorough look at the Learning Maya 7 Book Bundle and concludes with ''...I give this 3 book bundle a solid 5 cows for a clean, organized, thoughtful layout and instruction set. They contain an awe-inspirin
Importing CAD files in to Maya
by Emmelai on Feb 17, 2006 at 7:09:52 pm
in the MAYA Forum
I posted this under another thread as well, but I didn't see it unders today's posts...I'll try again. I work for a golf course design company and we are looking to pull our plans into Maya from Microstation. When we import, I can not see anything.
Re: "maya 6: The complete reference" tutorial problem
by Spatula on Feb 12, 2006 at 3:05:47 am
in the MAYA Forum
i didn't see those the forst time, but i see em now...thx for the help. Hopefully this works
Re: "maya 6: The complete reference" tutorial problem
by Ben Insler on Feb 12, 2006 at 12:31:04 am
in the MAYA Forum
Yo, I'm not sitting in front of MAYA right now, so I can't try this one myself, but If you look at the image in your first page (page 93), do you see that on the ends of there are two sets of curves (like if each curve is a 'C', then at the head and
Re: "maya 6: The complete reference" tutorial problem
by Spatula on Feb 11, 2006 at 3:40:30 am
in the MAYA Forum
no, the ends are closed and i can't figure out how it was done
Re: "maya 6: The complete reference" tutorial problem
by Sean Fennell on Feb 11, 2006 at 12:25:02 am
in the MAYA Forum
it looks like they just increased the viewport display resolution for the nurbs. Press 3 on the keyboard with the surface selected and it will show a higher curvature display which is more accurate.
"maya 6: The complete reference" tutorial problem
by Spatula on Feb 10, 2006 at 8:20:05 pm
in the MAYA Forum
I'm doing the tutorials in this book and have run across a problem I can't seem to fix. I follow the direction to the letter, lofting the shape and then connecting the individual pieces, but the result I get and what the book shows are very differen
Serious Loss Of Functions In OSX Maya 6.5
by bobmotzah on Feb 9, 2006 at 7:58:06 pm
in the MAYA Forum
Greetings, I'm currently using maya 6.5 on tiger. I've noiced some strange function loss in the application. Most important I've lost the ability to Batch Render. single frame renders and playblasts all work as normal. Software, hardware, metal ray
Re: Muster render client for Maya 7
by mYthprod on Jan 24, 2006 at 7:23:12 pm
in the MAYA Forum
Thanks, Sean, Chad and Matt. :-) The unified thing is what did it. I've actually installed 4.48 and it seems to be working okay, at least with one machine now. That was weird. I do like the fact that it now gives you an option on which renderer
Re: mmm...particles
by spooky on Jan 20, 2006 at 8:37:54 pm
in the MAYA Forum
Books are great. You can probably pick up a Maya 6 book cheap and I din't think core functions have have changed that much. There a plenty of good online tutorials out there. Be sure and checkout Highend3d.com. Gnomen videos are great, but as you men
Vector renderer in 6 not tesselating
by mYthprod on Jan 18, 2006 at 7:10:43 pm
in the MAYA Forum
I'm rendering an egg carton I've built in Maya 6.0.1 and using the vector renderer it looks as though it's rendering exactly how it's viewed in my viewer. My viewer is showing the corners as being missing, tell-tale sign of tesselation being low, bu
Re: "Hollywood Holiday" - Love Me Butch Music Video
by Alvin Seah on Jan 14, 2006 at 8:10:48 pm
in the Adobe After Effects Forum
Hi Chris, I hope my answers are useful to you :) [Chris Smith] "Is the building paint effects the prest buildings that came with Maya 6? Did you animate the growth functions to achieve their growth or was it more in-depth than that?" Yup, it is Pa
Re: "Hollywood Holiday" - Love Me Butch Music Video
by Chris Smith on Jan 14, 2006 at 7:41:14 pm
in the Adobe After Effects Forum
Fantastic, Alvin. Thanks for that info. It goes to show that great work like your video is not so much "magic tricks" as it is great design, planning, and a lot of manual labor ;) [Alvin Seah] "Thanks. You've got some pretty good stuff at Sugar to
Re: problems w/3D paint tool in Maya 6.5
by mdowell on Jan 7, 2006 at 6:23:45 am
in the MAYA Forum
Thanks for the insight, Sean. I'm running Maya on a laptop, so I don't know how much flexibility I have with my graphics card. I'll look into it.
Re: problems w/3D paint tool in Maya 6.5
by Sean Fennell on Jan 6, 2006 at 5:36:45 am
in the MAYA Forum
It tends to get finniky and unreliable if you have an unsupported graphics card or unsupported graphics driver version. I've noticed artisan likes crashing with certain ATI cards.
problems w/3D paint tool in Maya 6.5
by mdowell on Jan 6, 2006 at 4:44:12 am
in the MAYA Forum
I'm continually getting "fatal errors" when attempting to use the 3D paint tool in Maya 6.5. Does anyone know what might be the problem? Are there any known bugs with this tool? Thanks in advance.
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