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Emitter

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COW Tags : Compositing
Glu 3D Problem -- Particles & Mesh not rendering
by Andreas Sizynski on May 27, 2012 at 2:11:50 am
in the Autodesk 3ds Max Forum
I used the Glu 3D plugin for creating a waterfall effect. I have a painted 3D plane in MAX that I used to create cliff faces, and this object has been added as a Collider Object to Glu 3D's detection system. The Glu3D particle emitter itself i
Emmiter library this month ?
by darren hilbert on May 22, 2012 at 6:08:32 pm
in the particle Illusion Forum
will a emitter library be released this month ?
Re: Using Stroke effect with Particle Illusion
by Muhammad Moundi on May 21, 2012 at 11:08:45 pm
in the Adobe After Effects Forum
I tried to key frame the position of the particle illusion emitter in after effects but the emitter still not animated but the position cross animated and does not affect the emitter it self... any advice please thanks
Re: Using Stroke effect with Particle Illusion
by Muhammad Moundi on May 21, 2012 at 11:06:37 pm
in the Adobe After Effects Forum
I tried to key frame the position of the particle illusion emitter in after effects but the emitter still not animated but the position cross animated and does not affect the emitter it self... any advice please thanks
Re: Using Stroke effect with Particle Illusion
by Muhammad Moundi on May 21, 2012 at 11:05:47 pm
in the Adobe After Effects Forum
I tried to key frame the position of the particle illusion emitter in after effects but the emitter still not animated but the position cross animated and does not affect the emitter it self... any advice please thanks
Stage Emitter?
by Fey Nguyen on May 20, 2012 at 8:42:12 am
in the particle Illusion Forum
I'm new to this program. How do I find "Mask Emitter with Image" option? I did go online to look for this and some people said the Emitter should be STAGE not LIBRARY. So I did some changes to a Library Emitter. I wonder how I could save it as a Stag
Cinema 4D Animation moving wrong in After effects CS4
by Jeremy Chopra on May 18, 2012 at 9:41:16 pm
in the Adobe After Effects Forum
Hi all I have built a scene that is a city and the camera animates through the city which crumbles as we pass through it. missles are hitting the buildings with their smoke trail created in after effects using particular. Due to the scale of th
Re: Last time a physical CD was made
by Alan Lorence on May 18, 2012 at 2:45:49 pm
in the particle Illusion Forum
No, if you download the emitter library zips, you should get the reorganized emitters. You'll find though that since there are now more libraries released after this reorganization than before, the majority of the emitters will not be organized.
Particles throughout area
by Bas v Breugel on May 18, 2012 at 1:06:05 pm
in the Adobe After Effects Forum
Hi guys, I have a camera wich travels trough a composition. I would like to have particles throughout the composition. But even wenn i use emitter box and emitter size in the thousands only the first camera position shows particles. As soon the ca
Text to particle: why when i select the layer emitter it doesnt work?
by Corrado Giuliani on May 16, 2012 at 8:49:46 am
in the Adobe After Effects Forum
Hi everyone, i'm trying to do some intro for a video of mine i realized. My idea was to make a text-logo form from particles on the ground, so i thought to do the opposite effect and to reverse it, using particular. The problem is the i do precomp t
Re: particular v 1.5 mirroring particles
by Roland R. Kahlenberg on May 14, 2012 at 11:25:58 pm
in the Adobe After Effects Forum
This is expected behavior. Particular defaults to using lights that are named Emitter when you set the emitter to use Lights. You can however change the default. By changing the default, you can have different lights behaving as emitters for diffe
Re: particular v 1.5 mirroring particles
by abie silva on May 14, 2012 at 9:43:25 pm
in the Adobe After Effects Forum
After running some tests, I found that as soon as I create the 3rd emitter & light and change the Emitter Type to Light, the new particles begin to emit from all of the other Light Emitters in the scene. Am I missing something in the naming conventio
Re: Best way to animate a particular cloud streak in an AE animated C4D project?
by Mike Park on May 14, 2012 at 8:23:52 pm
in the Trapcode Forum
Best way I know of would be to animate the light in C4D. The controls in AFX can be hard, especially if you are trying to have them go around 3d objects from C4d, which would come into AFX as a rendered 2d layer. Then, you can use the light or posi
Re: PI 3.0.4.3 Crashing
by Terry Mitchell on May 10, 2012 at 2:52:56 am
in the particle Illusion Forum
Update: I found and even larger emitter library (97,000+ kb) that loads just fine, so library size is not the cause of the crash. Could it be that the problematic library got corrupted somehow? Can I use the backup version of that emitter libr
Re: Making Particular Follow a Null Whilst Rotating
by Simon Dayton on May 8, 2012 at 7:10:44 am
in the Adobe After Effects Forum
Yup, I managed to figure the problem out as you mentioned by using an emitter..Now it's working fine. :) Thanks for the help, much appreciated.
Re: Making Particular Follow a Null Whilst Rotating
by Dan Fredley on May 8, 2012 at 6:15:06 am
in the Adobe After Effects Forum
I'm not sure I completely understand, but you can just use a light called "Emitter" that is parented to a rotating null. There are more complicated ways using expressions.
Re: Making Particular Follow a Null Whilst Rotating
by Andy Copeland on May 8, 2012 at 5:04:20 am
in the Adobe After Effects Forum
I think I understand the question... Try making the Particular with a Light Emitter, parent the Light to a 3D Null in the centre of the comp, then just rotate the Null on the Z-axis. A lot easier than trying to do it with expressions.
Re: Particular Emit Dotted Line
by Dan Ebberts on May 7, 2012 at 9:43:49 pm
in the Adobe After Effects Expressions Forum
I'm not sure it's going to give you what you're after, but I think it would be something like this: pixPerParticle = 10; thisComp.layer("emitter null").transform.position.speed/pixPerParticle Dan
Particular Emit Dotted Line
by Jeff McBride on May 7, 2012 at 8:59:42 pm
in the Adobe After Effects Expressions Forum
I've got a null from C4D moving around which will act as my Emitter for Particular. I'm trying to calculate the null's velocity and translate that to emission rate so that I get an evenly spaced dotted line. For example, for every 10 pixels the e
creating trails and distortion on a 3d render (Particular?)
by Glen Perez on May 1, 2012 at 4:42:16 pm
in the Red Giant plug-ins Forum
Hi guys, i have a 3d render of a jumping fish in alpha channel, the director wants it to leave a trail that is similar to smoke or ink. Im setting the emitter source as the fish layer, but not getting close to what he wants, also when i activate aux
Re: How To restrict Volume Emitter To Emit Particles in only 1 direction?
by Steve Sayer on Apr 28, 2012 at 8:38:14 pm
in the MAYA Forum
Volume emitters have several different attributes which control direction of emission, and these change depending on the volume shape (cube, sphere, cylinder, etc.). Open the 'Volume speed attributes' section for the emitter in your Attribute Edit
Re: Background plays in slow motion
by Alan Lorence on Apr 27, 2012 at 2:36:32 pm
in the particle Illusion Forum
There are a couple of issues here. First, what format is the video? pI3 (on any version of Windows) has better AVI support than WMV support I think, although the difference is probably in if you have the "use new method of loading AVIs" preference ch
Re: Background Images playback Extremely Slow
by Alan Lorence on Apr 27, 2012 at 2:36:14 pm
in the particle Illusion Forum
There are a couple of issues here. First, what format is the video? pI3 (on any version of Windows) has better AVI support than WMV support I think, although the difference is probably in if you have the "use new method of loading AVIs" preference ch
I'm looking for a vector source of a Motion content
by João Cunha on Apr 26, 2012 at 9:24:19 am
in the Apple Motion Forum
Hi. In Motion 4 and 5 there is a Spikley Star that can be found as a shape to be used in a emitter. Is there a miraculous chance to be able to get the vector source of the png? I'm using it for a work and the scale is just too small to use in some
Trapcode Human Transition
by Josh Brine on Apr 26, 2012 at 12:08:29 am
in the Adobe After Effects Forum
Ok, im having a spot of trouble finding a decent effect for a supernatural transition of a character. i currently have 1, clean plate 2, roto of character 3, Particular effect, with ROto layer as Layer Emitter I have 4 seconds to make this
How To restrict Volume Emitter To Emit Particles in only 1 direction?
by Taha Kirmani on Apr 25, 2012 at 1:27:43 pm
in the MAYA Forum
Hi I am new in Maya Dynamics Field. I am trying to create Volume emitter which emits particles in X-direction. I follow all the steps. First i go to "Create Emitter" Option Box and and define Emitter type "Volume emitter" , and in the "Distance/Di
Problems with Baked Particles and Net Render
by Amanda Heck on Apr 24, 2012 at 10:53:50 pm
in the Cinema 4D Forum
I’m having issues with my particle animation renders out of Net Render. I am using a basic emitter which is showing a rigid body object as the particle. I’ve baked the particles following the instructions in the help menu: “To bake the particles
Re: Brownian Motion / "Random Walk"
by Brian Smith on Apr 23, 2012 at 11:35:57 pm
in the Adobe After Effects Expressions Forum
Okay, I wish I would have found this first. I took this and placed it in, and this gets me what I need for constraining the emitter to the comp size perfectly! Now how might I constrain the distance that it travels between "segMin" and "segMax" ?
Re: Copy/Paste Without Losing Emitter Postion/Angle?
by Philip Knight on Apr 23, 2012 at 11:09:00 pm
in the particle Illusion Forum
OK, thanks, Alan. I'm not using PI right now but that seems to be exactly what I have been doing (Ctrl+C/Ctrl+V) and still get what I described. I'll try again including using the Edit menu for this and see if it makes any difference -- and tel
Brownian Motion / "Random Walk"
by Brian Smith on Apr 23, 2012 at 10:47:29 pm
in the Adobe After Effects Expressions Forum
Hey All, I have a client requesting me to do a simple animation replicating the concept of Brownian Motion. This is going to into a University where they actually study it, so it has to be quite accurate. The reference movie they sent me can be f
Re: Create human shapes with particular, and then animate them.
by Siddharth Gautam Singh on Apr 21, 2012 at 12:13:03 pm
in the Adobe After Effects Forum
You can do this in Particular as well, using your matted footage as a layer emitter. You can emit particles from this layer and add wind and turbulence effects. Could get close to the kind of effect you are looking at.
Re: Copy/Paste Without Losing Emitter Postion/Angle?
by Alan Lorence on Apr 20, 2012 at 2:31:54 pm
in the particle Illusion Forum
Yes, you're doing something wrong. If you select an emitter and use the "Edit" menu Copy and Paste (or keyboard shortcuts), it will duplicate the emitter entirely, including position keys and everything. If you r-click on the stage and select "paste
Copy/Paste Without Losing Emitter Postion/Angle?
by Philip Knight on Apr 20, 2012 at 4:05:29 am
in the particle Illusion Forum
Emitter or emitters copy/pasted keep all settings of the original location except for position and angle (they revert a default position/angle, i.e. center of the stage). And so one has to re-position, etc. Is there anything I am doing wrong or
Re: Emitter Aliasing
by Simon Ubsdell on Apr 17, 2012 at 7:46:40 pm
in the Apple Motion Forum
I think you're always going to get issues when you're trying to move an emitter very fast. The best way around this would be to slow your source footage right down in a new composition, track the slowed down footage, apply the emitter, render out
Emitter Aliasing
by Chris Smith-Naill on Apr 17, 2012 at 6:24:39 pm
in the Apple Motion Forum
I'm working on a project for a client in Motion 3.0.2 and I'm having an issue with the emitter I could really use help with. There are a variety of 'tracers' under a finger image which is animated using the Motion Path behavior (B-Spline). The emit
A particular Particular Problem
by Bronson Hoover on Apr 17, 2012 at 2:19:06 pm
in the Red Giant plug-ins Forum
Hi all - I can't seem to hide the XYZ emitter point guide marks (the red, green, blue lines) from my comp. I've restarted the program, looked at every drop-down, re-registered, tried to do a full render, made a pre-comp, searched forums, and everythi
Re: Saving scattered particles (at frame 120) as a single object?
by Per Sverre Wold-Hansen on Apr 16, 2012 at 11:34:40 pm
in the Cinema 4D Forum
Thanks a million, Brian - Took me some time to figure, but that did the trick. Very useful. Still: Tried to make ONE object of all "Instances" and the two original objects inside/below the Emitter, but couldn't. But I did get what I wanted.
Re: Trying to link Particular emitter to parented object - position wont update
by Dan Ebberts on Apr 16, 2012 at 5:54:55 pm
in the Adobe After Effects Expressions Forum
Only because the next line needs to reference the layer twice. Just a matter of choice/style/habit really. Dan
Re: Trying to link Particular emitter to parented object - position wont update
by Ryan Paterson on Apr 16, 2012 at 5:49:24 pm
in the Adobe After Effects Expressions Forum
Also, out of curiosity- why wrap the layer in a variable? Is there a practical reason for that or is it just a best practice kind of thing?
Re: Trying to link Particular emitter to parented object - position wont update
by Ryan Paterson on Apr 15, 2012 at 8:52:06 pm
in the Adobe After Effects Expressions Forum
Worked beautifully, thank you. Would've researched into that myself but I'm short on time!
Re: New emitter library released
by Hung Nguyen on Apr 15, 2012 at 2:47:34 am
in the particle Illusion Forum
Love those Sun & Moon rises. Many thanks
Re: Trying to link Particular emitter to parented object - position wont update
by Dan Ebberts on Apr 14, 2012 at 10:50:24 pm
in the Adobe After Effects Expressions Forum
You're probably looking for something like this: L = thisComp.layer("boat"); L.toComp(L.anchorPoint); Dan
Trying to link Particular emitter to parented object - position wont update
by Ryan Paterson on Apr 14, 2012 at 10:04:29 pm
in the Adobe After Effects Expressions Forum
I have a boat graphic linked to a null which is causing it to gently rock back and forth. At the top of the boat, I have a Particular layer emitting steam. The emitter position is pickwhipped to the boat's Anchor Point. The problem is, the AP prop
Re: how to make particular's emitter fit the shape of a roto?
by Tudor "Ted" Jelescu on Apr 14, 2012 at 7:40:44 pm
in the Adobe After Effects Forum
you could also use CC Sphere to explode/implode the roto-ed shape into particles and mix with Particular. For using Form, look for a tutorial that uses the plugin to replicate the look from a Radiohead music video.
Re: how to make particular's emitter fit the shape of a roto?
by Erik Waluska on Apr 13, 2012 at 5:44:20 pm
in the Adobe After Effects Forum
I think you could probably use something like the "text to sand" technique but in reverse. Check out these tutorials: http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/ http://lesterbanks.com/2010/10/after-effects
Re: CC Sphere problem as particle shape
by Jeff Hinkle on Apr 13, 2012 at 5:43:37 pm
in the Adobe After Effects Forum
Is your "drop" layer in the same comp as your particle emitter? If so, you'll need to either precomp your "drop" layer or render it out and import the resulting file to use as your particle. After Effects won't see the effects you have applied to tha
CC Sphere problem as particle shape
by Pedro Amaral on Apr 13, 2012 at 5:09:01 pm
in the Adobe After Effects Forum
Hi there, I'm trying to simulate a liquid sphere explosion into a few drops. So my idea was to create the drop in a layer, and then for the shatter/explosion, by using Particle Playground, CC Particle World, Trapcode Particular or even Trapcode F
how to make particular's emitter fit the shape of a roto?
by Josh Brine on Apr 13, 2012 at 4:06:48 pm
in the Adobe After Effects Forum
I have a piece of footage where the client wants a person to 'appear' in a sudden burst of particles, i have trapcode particular & form, so i want to create a few second long burst of particles that match the shape of the guy in the frame. I have cre
New emitter library released
by Alan Lorence on Apr 13, 2012 at 12:08:13 pm
in the particle Illusion Forum
I finally got the library uploaded. This started out as a "Spring" theme (hence the groundhog emitters) but then Tom quickly spaceified it. (It's always Spring in space, right?) Some cool stuff! Download here: http://www.wondertouch.com/defau
Re: emitter with rigid body tag to keyframes (no tp)
by randy johnson on Apr 13, 2012 at 7:57:35 am
in the Cinema 4D Forum
I have not been able to do this with out NitroBake. Particle Cache works with Xref, but dynamics don't.... You can bake rigid bodies with cappucino but not from an emitter. (Or I at least have not got it to work). /Randy

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