| | | | Objects Suddenly Untextured by greg gilpatrick on Apr 16, 2012 at 4:52:46 am in the Nuke Forum Hi,
I have a 3D scene with about ten pieces of geometry with associated texture images. Everything was working fine until I added a couple more objects. Then several of the older objects turned black with no texture. If I undo the addition of | | | | |
| | | | @Tom Daigon by walter biscardi on Apr 16, 2012 at 4:37:08 am in the COW - Tutorials Forum Describe the animation capabilities...... It does everything AE does and more, but a lot faster and with true 3D elements from Maya and 3DS.
It also has a killer Color Warp that rivals any color correction tool on the market.
It also has incre | | | | |
| | | | @Tom Daigon by walter biscardi on Apr 16, 2012 at 4:27:55 am in the COW - Tutorials Forum Seriously? "Light in motion graphics compared to After Effects?"
Wow, Smoke was built for finishing which means some ridiculously complex motion graphics can be created with this in a fraction of the time as AE. During the demo today Marc cr | | | | |
| | | | Re: Smoke 2013 Changes Everything by Robert Brown on Apr 16, 2012 at 4:21:40 am in the Apple FCPX or Not: The Debate Forum [Lance Bachelder] "Kool-aid's delicious, but apparently not as strong as whatever you're smoking...
"
Seriously! The Smoke trackers blow the doors of AE. And I don't know if there is no 3d tracker. Smoke 2012 has one but I don't know about Smoke | | | | |
| | | | Re: Smoke 2013 Changes Everything by dermot shane on Apr 16, 2012 at 3:46:27 am in the Apple FCPX or Not: The Debate Forum well let's see..
paint system is gone?
NO 3D tracker, NO planner tracker... only the point tracker? So what have a 3D comp?
CC still sucks, and to add insult to injury, it's not RT so you have to render the suckage...
yea, brilliant...
H | | | | |
| | | | Re: Smoke 2013 Changes Everything by Lance Bachelder on Apr 16, 2012 at 3:37:59 am in the Apple FCPX or Not: The Debate Forum We attended the Smoke Intro here in Vegas this afternoon - very cool looking app. Very deep - user friendly on top with the ability to go really deep into true 3D compositing. We have a Smoke kiosk in the AJA booth so I spent a few minutes playing w | | | | |
| | | | Re: AE CS6 has been announced!!! by Roland R. Kahlenberg on Apr 16, 2012 at 12:49:11 am in the Adobe After Effects Forum You will still want your more robust 3D Trackers. What AE's 3D Camera Tracker lacks is in the user being able to define an area of interest or to refine the solve in an elegant and productive manner.
But it's certainly the first 3D tracker I will | | | | |
| | | | Re: DCP/DCI/Barco 12C problem.. by Kevin Cannon on Apr 15, 2012 at 5:23:41 pm in the DaVinci Forum Hi Peter,
As far as the Ultrascope, I hope that the answer will change by tomorrow... The ultrascope hasn't been updated in a while and cannot receive a 2K signal or even 444 HD signal (although it is 3G, the 3G is only taken advantage of for hig | | | | |
| | | | Re: bezier curved fluid motion in sv11 by Mike Kujbida on Apr 15, 2012 at 1:54:18 pm in the Sony Vegas Forum Paul, I used to play around with Lightwave 3D and really got used to how good bezier curves could be.
Maybe some day Sony will give us what we've been asking for for years.
Not holding my breath though :( | | | | |
| | | | Re: AE CS6 has been announced!!! by Roland R. Kahlenberg on Apr 15, 2012 at 10:31:22 am in the Adobe After Effects Forum [Erik Waluska] " So how does it do with more erratic camera movement like handheld shots, particularly those with movement in z-space instead of just stationary panning shots?"
Hi Erik, here's something I just baked using a shaky, handheld camera | | | | |
| | | | DCP/DCI/Barco 12C problem.. by Pete Posgaard on Apr 15, 2012 at 7:51:20 am in the DaVinci Forum Hi...
I'm have some questions..
I've just bought a Resolve to use with my Barco 12c 2K DCi projector. I wasnt able to buy the Decklink 4K card with XYZ output, so i bought the Decklink HD extreme 3D and feeds the Barco with a duallink SDI signal. | | | | |
| | | | Re: missing efx by Nigel O'Neill on Apr 15, 2012 at 1:27:17 am in the Sony Vegas Forum John
Your laptop does not meet the minimum system requirements for SVP11 by a long way :-(
Microsoft® Windows Vista® 32-bit or 64-bit SP2, or Windows 7 32-bit or 64-bit
2 GHz processor (multicore or multiprocessor CPU recommended for HD or ste | | | | |
| | | | Re: AE CS6 has been announced!!! by Roland R. Kahlenberg on Apr 15, 2012 at 12:51:29 am in the Adobe After Effects Forum Like I said Eric, it's a very good 3D Tracker and very fast too!
[Erik Waluska] " And what is the "TE" doing to the "XT" in that hotel room?"
They're getting busy with a feisty session of 'Competitive Yoga'.
Cheers
RoRK | | | | |
| | | | Re: Luma/Alpha Mattes Camera Issue by Erik Waluska on Apr 14, 2012 at 8:25:30 pm in the Adobe After Effects Forum I would try pre-comping each of the layers with their track mattes inside of your pre-comp and turn on the 3D switch for them but not the collapse transformations switch and see if that works. | | | | |
| | | | Re: Luma/Alpha Mattes Camera Issue by S.J. DeLuise on Apr 14, 2012 at 6:35:35 pm in the Adobe After Effects Forum That I know, and the layers in question are indeed 3D inside the precomp and in the main. The issue is the track mattes. When they're switched on the layer doesn't behave as 3D or respond to camera moves. Where they're off, they work again. | | | | |
| | | | Re: Luma/Alpha Mattes Camera Issue by Erik Waluska on Apr 14, 2012 at 3:45:22 pm in the Adobe After Effects Forum The Continuous Rasterization switch (called the Collapse Transformations switch on a pre-comp) makes the layers inside the pre-comp behave as if they are in the main comp. So any layers that are not 3D in the pre-comp will not be 3D in the main comp, | | | | |
| | | | Luma/Alpha Mattes Camera Issue by S.J. DeLuise on Apr 14, 2012 at 1:59:06 pm in the Adobe After Effects Forum I have a pre-comp with 2 layers that have a Luma Matte on them.
In the main comp I have a camera. Continuous raster is on for the pre-comp layer.
When I move the camera around, the layers in the pre-comp that have the track mattes on them don't mo | | | | |
| | | | Re: AE CS6 has been announced!!! by Roland R. Kahlenberg on Apr 14, 2012 at 7:06:31 am in the Adobe After Effects Forum AE CS6 is the biggest/bestest AE upgrade since AE introduced 3D Layers.
The Global Performance Cache alone, for me, is worth the upgrade. I've done up a short promo video showcasing the 3D Camera Tracker in CS6. The 3D Camera Tracker is fast and m | | | | |
| | | | Re: Pocket Ultrascope & Laptop Situation by Juan Salvo on Apr 14, 2012 at 6:05:46 am in the Blackmagic Design Forum Right now for this kind of solution, I would recommend a MacBook pro with thunderbolt and an ultrastudio 3d, with the scopebox software. Which is awesome. This solution would allow monitoring and scopes all the way up to 2k. | | | | |
| | | | Re: newblue pro titler vegas pro 11 by Craig Storey on Apr 13, 2012 at 10:22:36 pm in the Sony Vegas Forum With regards to SV11 Pro crashing, go here
https://www.custcenter.com/app/answers/detail/a_id/4844/session/L3RpbWUvMTMzNDI5NTI0My9zaWQvR0JOUFh2Vms%3D
and do as it says, solved all my issues except this one,
when I have ProTitler media on th | | | | |
| | | | SOLVED: Sv11 Pro refuses to open. ARGH! by Craig Storey on Apr 13, 2012 at 9:17:47 pm in the Sony Vegas Forum If your SV 9-11 is failing to install after latest SV or Windows update, Go Here NOW!
https://www.custcenter.com/app/answers/detail/a_id/4844/session/L3RpbWUvMTMzNDI5NTI0My9zaWQvR0JOUFh2Vms%3D
It seems odd, slicing out huge parts of your code, | | | | |
| | | | Re: Vegas Pro (11) Has Stopped Working by Craig Storey on Apr 13, 2012 at 9:10:18 pm in the Sony Vegas Forum Go here and follow the instructions, it has worked for me, 100% true,
https://www.custcenter.com/app/answers/detail/a_id/4844/session/L3RpbWUvMTMzNDI5NTI0My9zaWQvR0JOUFh2Vms%3D
The uninstall everthing, .NET, C++, media manger then reinstall | | | | |
| | | | Re: Questions for CS6 by John Davidson on Apr 13, 2012 at 8:03:35 pm in the Apple FCPX or Not: The Debate Forum Everything I've seen thus far looks like massive improvements, especially in regards to AE. I can't tell you how happy I am to no longer complain about lack of extruding. Seriously can't wait to drop a 3D logo over a bent, flat image behind. Somet | | | | |
| | | | Layer Disappears when 3D? by Matt Mahey on Apr 13, 2012 at 7:55:42 pm in the Adobe After Effects Forum Hey forums,
In After Effects, I have a composition made up of a few text layers in my main project. When I click the 3D layer button, it vanishes from view and only appears in the front and back cameras. How can I fix this? All the other compositi | | | | |
| | | | Re: Questions for CS6 by Dennis Radeke on Apr 13, 2012 at 6:11:48 pm in the Apple FCPX or Not: The Debate Forum [Dave LaRonde] "Will there be complete and total support for Open GL acceleration when rendering, no exceptions, no ifs ands or buts?
My advice to people has alway been, "save yourself a lot of grief and confusion -- Turn Open GL off for rendering | | | | |
| | | | Re: Questions for CS6 by Walter Soyka on Apr 13, 2012 at 4:42:22 pm in the Apple FCPX or Not: The Debate Forum [Dave LaRonde] "Will there be complete and total support for Open GL acceleration when rendering, no exceptions, no ifs ands or buts? My advice to people has alway been, "save yourself a lot of grief and confusion -- Turn Open GL off for rendering, a | | | | |
| | | | Intern - After Effects (London) by Rob Chan on Apr 13, 2012 at 1:45:50 pm in the JOBS Offered - Higher Pay Forum Hi
I'm looking for an intern to come and work in our office for 2 weeks, beginning Monday 16th.
The candidate should ideally be adept at using 3D layers in After Effects.
Please get in touch if you think you can help.
Thanks
info@bokeh.t | | | | |
| | | | Re: Questions for CS6 by Steve Connor on Apr 13, 2012 at 12:58:59 pm in the Apple FCPX or Not: The Debate Forum [Aindreas Gallagher] "Definitely not the way that hot wheels demo shows it -
that hot wheels demo is off all my known AE charts. Nevermind the implications of the 3D camera tracker.
"
I hadn't seen this until now, it's pretty incredible! | | | | |
| | | | Re: Why does my camera null move sometimes? by Cassius Marques on Apr 13, 2012 at 12:05:17 pm in the Adobe After Effects Forum Roland... he meant he parented the camera to a null... and he is moving the null. It should stay put in the center of the screen;
If that null has it's 3d switched on. it maybe because the anchor of your camera is not at the null(perhaps a differe | | | | |
| | | | Re: multi cam combination by Tim Drage on Apr 13, 2012 at 11:19:53 am in the Adobe After Effects Expressions Forum if you google 3D gif you'll find out what that means which might help you know what you're even making :)
I'd bring the photos in as image sequences (or put the photos in a precomp as 1 frame long layers, use Keyframe Assistant - Sequence Layers) | | | | |
| | | | Service: SeeHear Studios by Stephen Burr on Apr 13, 2012 at 3:35:16 am in the COW - Services Forum Editor - Motion Graphic Artist California Institute of the Arts - B.F.A. - Studies in film/video, design, illustration and music
Art Institute of Fort Lauderdale - 1 Year Studies in advertising, illustration, layout, photography and typography
| | | | |
| | | | Re: Still Liquid & Glass Material (Beer Bottle) by Brian Jones on Apr 13, 2012 at 3:17:51 am in the Cinema 4D Forum - your bottle is single layered because the lathe won't join the splines together automatically, glass needs to have thickness to look right
- the beer can not occupy the exact same physical space as the glass, that's a 3D thing - 2 transparent obj | | | | |
Podcasts | | | | 3d animation tutorials podcast Autodesk 3ds max & Di-O-Matic's Facial Studio In this tutorial, Andrew Devis shows how easy it is to create, add materials to, animate and lip-sync a head in Autodesk 3ds max using the plug-ins from Di-O-Matic called 'Facial Studio' and 'Voice-O-Matic'. | | | | |
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