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Re: Who would like a unified interface for FCS?

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Walter SoykaRe: Who would like a unified interface for FCS?
by on Oct 5, 2010 at 2:25:25 pm

Smoke has its place, but it's not for everyone. Like any tool, it's not appropriate for all situations. I'm considering getting a Smoke myself for fast-turnaround work, but I don't expect it to completely replace FCP, AE, and DaVinci in my business.

Smoke on Mac in particular is a good example of the jack-of-all-trades, master-of-none trade-off in an all-in-one app. Smoke is primarily an editor, but I don't know very many people who cut from scratch in Smoke. It's a compositor, but (particularly without Batch on Mac) it's somewhat limited, so serious compositors use Nuke. It's an effects package, but it's not After Effects. It's a color corrector, but with only 3 secondaries, so it's no Color or DaVinci.

So why do people use it? Smoke's primary advantage comes from always having that entire toolkit at your disposal. It's high quality, and it's fast, but it's not cheap. If you need high quality and low cost, today's FCS sacrifices speed with separate tools for each job.

Smoke's secondary advantage is outstanding integration with the rest of the Autodesk suite -- sharing media and metadata with Flame, Flare, and Lustre.

FCS has neither an all-in-one tool nor a seamless pipeline. The capabilities are mostly there, but the integration falls completely flat. I don't really care if it's a single app or a tightly-integrated suite, but hopefully Apple will re-evaluate our workflows and smooth out the pro apps pipeline.

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
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