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Re: Motion 4, multi-core rendering and studio intergration

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Re: Motion 4, multi-core rendering and studio intergration
by Santiago Gutierrez on Aug 9, 2009 at 2:20:24 am

Hi Eric,
I have to correct you on this point. Ron Brinkmann hasn't worked for Apple for several years now. He left to take over as Nuke's senior developer at the Foundry, and Nuke 5 was the first release that benefited from his expertise. Many VFX studios still use Shake today, but many of the major ones are switching over to Nuke in droves as it has a much more robust 3D system than Shake ever did, along with many other features (major speed improvements with 4k plates and cross platform availability being two others).

"You really are wrong on a lot of things. You say apple didnt know anything about high end compositing? They didnt have to because they hired ROn Brinkman, developer of shake and Nuke. They had the father of compositing IN HOUSE. They didnt need to. Kill support for other platforms? You can still buy shake for Linux and you can buy the SOURCE CODE. So now studios can update, modify and write plugs in on a proprietary bases for the studio. THEY OWN TEH SOURCE CODE. The studios will never leave shake because they can just update the code as they see fit. Add what they see fir etc. Shake isnt going anywhere for awhile."


Santiago



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