Creative COW SIGN IN :: SPONSORS :: ABOUT US :: CONTACT US
APPLE FINAL CUT PRO: HomeFinal Cut ForumFinal Cut TutorialsFinal Cut ServerBasics ForumTrainingPodcastFAQ

Re: Reporting Back-EX1 render times

Cow Forums : Apple Final Cut Pro
FAQ   •   VIEW POSTS   •   ADD A NEW POST   •   SEARCH   •   CHANGE FORUM
Respond to this post   •   Return to posts index   •   Read entire thread


Re: Reporting Back-EX1 render times
by Aleksey Severyukhin on Dec 14, 2008 at 3:33:59 am

thank you Rafael.
5. Sd seq. "Video processing for eight bit YUV: AGAIN, THIS DOESN'T MATTER HERE BECAUSE YOU DON'T GONNA RENDER THIS SEQUENCE. KEEP IT WITH THE DEFAULT FOR 8b."-
"HERE IS WHEN YOU NEED TO SET "RENDER ALL YUV MATERIAL IN HIGH PRECISION YUV" AND RENDER MOTION EFFECTS: BEST. "- so I should set SD seq this way only after I dropeed the hd seq, correct?
5.1." If you have already rendered something in the HD sequence, delete the render files so everything will be rendered at once in the SD time-line."- I rendered everything in HD seq cuz I need to edit it and see how it looks/moves. Can you clarify it that please.

and just quick tour in compressor:
dvd best 90 mins-in inspector-encoder- video format tab check aspect ratio "16:9"-in quality tab motion estimation set to "best". If you are adjusting "Average Bit Rate" and "Maximum Bit Rate" fields, what is your method of calculation.

You helping to a lot of people.






Respond to this post   •   Return to posts index   •   Read entire thread


Current Message Thread:




Note: If you are a registered user please click here to login before posting.

Your post will not be accepted if your name and email address are not registered in our database. Click here if you do not have an account.

Name
E-Mail Address
Subject
E-Mail me when someone responds
Just This Message   Entire Thread   None  

Message:



Note: The following are HTML characters and may cause parts of your post to disappear if not used correctly: < > &
To include any portion of the post in your response, highlight the desired text and hit the "Q" key. Read more...



Add your message signature


 


Note: By clicking "Post Direct" button above, you are agreeing to the Creative Cow's Code of Conduct.



FORUMSTUTORIALSMAGAZINETRAININGVIDEOS - REELSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

© CreativeCOW.net All rights are reserved.

[Top]