Creative COW SIGN IN :: SPONSORS :: ABOUT US :: CONTACT US
FORUMS: listlist (w/ descriptions)archivetagssearchhall of famerecent posts

Re: Use Animation UV cycler

Cow Forums : Lightwave
VIEW POSTS   •   ADD A NEW POST   •   SEARCH   •   CHANGE FORUM
Respond to this post   •   Return to posts index   •   Read entire thread


Re: Use Animation UV cycler
by Matt Stewart on Jun 28, 2009 at 11:51:53 pm

I looked at the surface editor and double checked, It doesn't appear that it has graph editor capabilities. If your using a UV mapped texture, you pretty much just have to live with UV cycler, or do what you did and animated the texture itself. Depending on what your trying to do though there may be another way to animate the texture using the graph editor if you don't have to use UV's. Using regular coordinate textures, you can use a reference object or animate position, rotation, and scale channels.

Matt Stewart
www.provismedia.com


Respond to this post   •   Return to posts index   •   Read entire thread


Current Message Thread:




Note: If you are a registered user please click here to login before posting.

Your post will not be accepted if your name and email address are not registered in our database. Click here if you do not have an account.

Name
E-Mail Address
Subject
E-Mail me when someone responds
Just This Message   Entire Thread   None  

Message:



Note: The following are HTML characters and may cause parts of your post to disappear if not used correctly: < > &
To include any portion of the post in your response, highlight the desired text and hit the "Q" key. Read more...



Add your message signature


 


Note: By clicking "Post Direct" button above, you are agreeing to the Creative Cow's Code of Conduct.



FORUMSTUTORIALSMAGAZINETRAININGVIDEOS - REELSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

© CreativeCOW.net All rights are reserved.

[Top]