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Re: rendering reflections seperate from geometry

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Re: rendering reflections seperate from geometry
by Matthew Stewart on Jun 24, 2009 at 12:51:10 am

I would seperate out the major elements. Have the helicopter on one layer, and the reflections on the windows on another layer for compositing. In Lightwave, make two seperate scenes. One with the helicopter and one with the building windows. In the building windows scene, still have the helicopter in it, but in its properties have it set to unseen by camera in the render tab. It will still show up in the reflections.

Does this help?


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