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Re: RSMB demo, Maya 2009 and After Effects CS4 workflow

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Re: RSMB demo, Maya 2009 and After Effects CS4 workflow
by Pierre Jasmin on Jul 12, 2009 at 11:06:31 pm


"I'm getting what seems to be correct blur on the animated sphere, but the floor has a very slight (though constant) blur as well. Looking at the RGB data, I can see that the floors R and G are at 0.5020, while I'd expect them to be at 0.5 to represent zero velocity. "

That's because your AE project is set to 8 bpc. In 8 bpc there is no 0.50000 (it's either 127/255 of 128/255)

Don't worry about aliasing for now.

Pierre




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