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inheriting animation
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inheriting animation
by
Sala Sultan
on Jul 7, 2012 at 6:12:55 am
Hello! I exporting animated geometry from PFtrack to maya and it turned out that the animated points turned to Locators and the geometry wasnt animated, so i made Clusters on the Geo and parented them with the locator and the Geometry deformed properly, i was so happy!
then tried to exporte the Geo to Nuke but the Geo didnt inherit the animation, went back to Maya then i found out the Geo it self has no animation and the clusters+locators are animating,
here's the question... How can i transfer/inherit the animation from the locators and bake them to the geometry? I need the geometry to be animated in Nuke.
thank you in advance!!
Sala
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inheriting animation
by Sala Sultan on Jul 7, 2012 at 6:12:55 am
Re: inheriting animation
by keith mcgregor on Aug 13, 2012 at 8:37:17 pm
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