Creative COW SIGN IN :: SPONSORS :: ADVERTISING :: ABOUT US :: CONTACT US :: FAQ
Creative COW's LinkedIn GroupCreative COW's Facebook PageCreative COW on TwitterCreative COW's Google+ PageCreative COW on YouTube
MAYA:MAYA ForumMAYA TutorialsMAYA

Rotation PP Question

COW Forums : MAYA

VIEW ALL   •   ADD A NEW POST   •   PRINT
Share on Facebook
Respond to this post   •   Return to posts index   •   Read entire thread


Blake CartRotation PP Question
by on Apr 16, 2012 at 6:03:43 pm

I am currently working on a scene where I have particle instances falling like paper.

I used a random runtime expression for rotation: particleShape1.RotPP += 1; and a creation expression particleShape1.RotPP = rand(0,360);

At the end of the animation the falling paper forms a heart using a heart shaped Goal.

I need all the papers to end up with the same rotation when they I turn on my Goal.

Is there an expression that will make all the instanced geo be rotated in the same angle?


Posts IndexRead Thread
Reply   Like  
Share on Facebook


Current Message Thread:
  • Rotation PP Question by Blake Cart on Apr 16, 2012 at 6:03:43 pm




LOGIN TO REPLY



FORUMSTUTORIALSFEATURESVIDEOSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

Creative COW LinkedIn Group Creative COW Facebook Page Creative COW on Twitter
© 2014 CreativeCOW.net All rights are reserved. - Privacy Policy

[Top]