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Re: Maya Alpha Technique
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Re: Maya Alpha Technique
by
Michael Frank
on Mar 23, 2010 at 10:23:47 pm
Yeah, this looks like its likely some compositing to me.
There may be some way you can set this up through advanced hypershade technique. Would be something similar to a compositing set up - somehow subtract a reference piece of geometry's alpha from the rendered image.
Or otherwise, you could render that reference geometry out and then subtract it in a compositor.
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Maya Alpha Technique
by sam fernandez on Mar 22, 2010 at 6:36:48 pm
Re: Maya Alpha Technique
by Michael Frank on Mar 23, 2010 at 10:23:47 pm
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