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Re: basic animate camera
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Re: basic animate camera
by
peter lener
on Dec 15, 2008 at 1:04:09 pm
andrew
figured it out!--i keep forgetting that i am using the maya learning edition on not the best hardware so things do get flaky--problem was solved by using the outliner to select the camera and the curve
i am familiar with most of the 3d concepts as i ahve plasyed around with the software but maya (I taking it in class only for fun)is somewhat of a pia as the menu trees are rather extensive--i looked at softimage ( i stumbled onto it looking a sgiggraph site)--tutorials basically show the same extensive menu trees--i would hate to learn a 3d package and have the technology advance to such a degree that a wholenew paradigm changes--problem then becomes taking the old and trying to fit it ino the new--things like "OH i can do that"--and use the old to create the new with tons of agida
my ultimate goal is to teach par time classes like an into to 3d graphics or basic maya ( all for fun)
thanks for your help and for listening
peter
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Current Message Thread:
basic animate camera
by peter lener on Dec 14, 2008 at 11:44:25 pm
Re: basic animate camera
by Andrew VanWickler on Dec 15, 2008 at 3:16:50 am
Re: basic animate camera
by peter lener on Dec 15, 2008 at 1:04:09 pm
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