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Re: Stopping an object in motion

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Re: Stopping an object in motion
by Steve Sayer on Dec 6, 2008 at 4:19:20 pm

I would definitely recommend making the cue stick a passive rigid body, not an active one. Then you can animate it by keyframe exactly how you want.

Also note that objects can be keyframed between being passive and active--but only in the channel box, not the Attribute editor (the 'Active' attribute shows up as a check box in the AE, which cannot be keyed). If a passive rigid body is moving while it gets changed into an active one, its velocity will be preserved and used to start its active dynamic simulation, which makes it possible to "throw" objects, among other things.

-Steve


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