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Re: Making round holes in a cylinder!?!

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Re: Making round holes in a cylinder!?!
by Steve Sayer on Oct 28, 2008 at 12:46:03 am

Probably a Boolean operation is your best bet. Put another cylinder where you want the hole to be, then select the button, then the new cylinder, then Boolean -> Subtract.

There's a version for polys and a version for NURBS. Each has strengths and drawbacks.

-Steve


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