Creative COW SIGN IN :: SPONSORS :: ABOUT US :: CONTACT US
MAYA: MAYA ForumMAYA TutorialsMAYA

Re: Blowing paper

Cow Forums : MAYA
VIEW POSTS   •   ADD A NEW POST   •   SEARCH   •   CHANGE FORUM
Respond to this post   •   Return to posts index   •   Read entire thread


Re: Blowing paper
by Sean Fennell on Dec 11, 2007 at 6:56:24 pm

Ncloth probably would work better. it has controls for how the paper interacts with air which can lend a pretty realistic look and control.

As for randomizing particle instance rotations you need to do a couple of things:

1. On the particle shape in the attribute editor click General under Add Dynamic Attributes section. Name it rotatePP and set it as a vector datatype, choose per-particle(array) as the attribute type.

2. Right click on this new particle attribute (should be lumped in with velocity, world velocity, acceleration, etc.) and choose Creation Expression

3. In the expression editor do something simple to start like rotatePP = <>. That will make rotatePP random +-30 in x +-60 in y and +- 30 in z. You wont see anything happen to the instances yet, this just applies data to the particle.

4. This step will tell the instancer to use the rotatePP data you applied in step 3 to the instanced objects. Again on the particleShape in the attribute editor expand the Instancers (Geometry Replacement) secion and scroll down to Rotation Options. Change the pull down next to 'Rotation' from None to rotatePP (it shows up there when you create the attribute).

5. Now restart and play from the beginning you should have randomly rotated instances. You can use a Runtime expression to actually animate the rotation, which can be tedious. Or you can use AimDirection -> Velocity to make the instances orient to the direction the particles are moving.


Respond to this post   •   Return to posts index   •   Read entire thread


Current Message Thread:




Note: If you are a registered user please click here to login before posting.

Your post will not be accepted if your name and email address are not registered in our database. Click here if you do not have an account.

Name
E-Mail Address
Subject
E-Mail me when someone responds
Just This Message   Entire Thread   None  

Message:



Note: The following are HTML characters and may cause parts of your post to disappear if not used correctly: < > &
To include any portion of the post in your response, highlight the desired text and hit the "Q" key. Read more...



Add your message signature


 


Note: By clicking "Post Direct" button above, you are agreeing to the Creative Cow's Code of Conduct.



FORUMSTUTORIALSMAGAZINETRAININGVIDEOS - REELSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

© CreativeCOW.net All rights are reserved.

[Top]