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Re: Quick, easy G.I. question

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Re: Quick, easy G.I. question
by Sean Fennell on Jun 15, 2007 at 11:33:48 pm

Actually you don't need to override every single shader node. You can create a layer override on the layer itself which will apply to everything in the layer and then set a layer material. Everything in the layer will use the material applied to the layer. This is pretty common practice (ambient occlusion passes) so the feature is there.


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