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Re: Quick, easy G.I. question
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Re: Quick, easy G.I. question
by
Sean Fennell
on Jun 15, 2007 at 11:33:48 pm
Actually you don't need to override every single shader node. You can create a layer override on the layer itself which will apply to everything in the layer and then set a layer material. Everything in the layer will use the material applied to the layer. This is pretty common practice (ambient occlusion passes) so the feature is there.
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Current Message Thread:
Quick, easy G.I. question
by SSGGMM on Jun 14, 2007 at 6:04:37 pm
Re: Quick, easy G.I. question
by Steve Sayer on Jun 14, 2007 at 6:51:04 pm
Re: Quick, easy G.I. question
by SSGGMM on Jun 14, 2007 at 7:10:08 pm
Re: Quick, easy G.I. question
by Steve Sayer on Jun 14, 2007 at 10:12:19 pm
Re: Quick, easy G.I. question
by Sean Fennell on Jun 15, 2007 at 11:33:48 pm
Re: Quick, easy G.I. question
by Steve Sayer on Jun 16, 2007 at 8:09:29 pm
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