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Re: Poor texture mapping with fabrics

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Re: Poor texture mapping with fabrics
by Dave Anderson on May 30, 2008 at 1:03:57 am

Okay, it's starting to make sense. I created a new texture that is 4:1 (tall) and tried that. Much better, but still stretched vertically. So I went to 8:1 and applied. The surface went pure white. Not sure what that's about as I can see the texture in my pallet. I went down to 6:1 and it looks even better but still stretched vertically.

Is there some threshold with texture file size, or pixel dimension that would cause the surface to show white? I guess I'll keep playing around to see where the sweet spot is.

Any other thoughts?

Thanks.



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