Creative COW SIGN IN :: SPONSORS :: ADVERTISING :: ABOUT US :: CONTACT US
Creative COW's LinkedIn GroupCreative COW's Facebook PageCreative COW on TwitterCreative COW's Google+ PageCreative COW on YouTube
APPLE FINAL CUT PRO:HomeFCP ForumFCP XFCPX TechniquesFCP TutorialsFC ServerBasics ForumTrainingPodcastFAQ

Re: New to Forum and have some fcpx questions

COW Forums : Apple FCPX Techniques

VIEW ALL   •   ADD A NEW POST   •   PRINT
Share on Facebook
Respond to this post   •   Return to posts index   •   Read entire thread


Bret WilliamsRe: New to Forum and have some fcpx questions
by on May 9, 2012 at 6:05:44 am

60i isn't going to help you with slomo. 60P will. 60i is 60 moments in time, but each is only half a frame. A field. This is the frame rate of classic TV and 1080 broadcasts.

What you can do is shoot 60p, which is 60 actual frames. Usually 720 instead of 1080. A trade off of resolution for full frame rate. If you're going to SD then the resolution is moot anyway.

In the legacy FCP Studio world, you would open up the 60p file in Cinema tools and conform it to 24p. Which simply means it will now be played back in all apps at 24fps, slowing it down to 40% of it's natural speed. I'm not sure how this is done is FCP X world. I haven't delved into the speed ramp tools too much yet.

So, put everything in a 29.97i (60i, same thing) sequence in FCP X. The 60p conformed to 24p will play at 24fps but FCP X will add pulldown for smooth playback. The camcorder looking footage should be shot at 29.97i(60i) to look as consumer as possible. The 24p filmish stuff you shoot will get pulldown added to mix into a 29.97i sequence just fine too.


Posts IndexRead Thread
Reply   Like  
Share on Facebook


Current Message Thread:




LOGIN TO REPLY



FORUMSTUTORIALSMAGAZINESTOCKYARDVIDEOSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

Creative COW LinkedIn Group Creative COW Facebook Page Creative COW on Twitter
© 2013 CreativeCOW.net All rights are reserved. - Privacy Policy

[Top]