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Re: Lingo to match two clicked on sprites - like a matching game
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Re: Lingo to match two clicked on sprites - like a matching game
by
shulamis Durden
on Feb 10, 2009 at 10:39:06 pm
William,
thanks for your response.
I have some questions. I am a beginner with Lingo.
Would the script for each pair of sprites be considered a movie script?
Do I have to make a different script for each pair of sprites?
Can this script apply to letters that are from a different langauge?
Are the values for gClick1 and gClick 2 set in each global?
How do I write the globals for gClick1 and gClick2?
For the comparison part of the script do I need to use the whateverElse option? I was going to write as follows:
if gClick1=gClick2 then
play "correct"
else play "incorrect"
end if
What do I reset these values to or do I leave them as they are?
gClick1=""
gClick2=""
Thanks
Shulamis
smd
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Current Message Thread:
Lingo to match two clicked on sprites - like a matching game
by shulamis Durden on Jan 29, 2009 at 4:40:13 am
Re: Lingo to match two clicked on sprites - like a matching game
by William McGrath on Feb 10, 2009 at 6:12:07 pm
Re: Lingo to match two clicked on sprites - like a matching game
by shulamis Durden on Feb 10, 2009 at 10:39:06 pm
Re: Lingo to match two clicked on sprites - like a matching game
by William McGrath on Feb 11, 2009 at 5:40:43 pm
Re: scripting error for matching game
by shulamis Durden on Feb 12, 2009 at 3:41:13 am
Re: scripting error for matching game
by William McGrath on Feb 13, 2009 at 7:40:05 pm
Re: function error for matching game
by shulamis Durden on Feb 15, 2009 at 7:02:30 pm
Re: function error for matching game
by William McGrath on Feb 16, 2009 at 8:34:14 am
clarification- function error for matching game
by shulamis Durden on Feb 16, 2009 at 2:00:38 pm
Re: clarification- function error for matching game
by William McGrath on Feb 18, 2009 at 8:16:15 am
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