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Re: Editing scenario

COW Forums : Apple FCPX or Not: The Debate

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Aindreas GallagherRe: Editing scenario
by on May 14, 2012 at 2:39:56 pm

In truth Steve - you are a pro, to some degree I am too - either one of us, if push comes to shove, could produce workable strategies to deal with the most egregious shortcomings of the software.

but all you are doing is presenting the software with scenarios that weren't envisioned in it's design - FCPX is intended to guide novices into somewhat more complex workflows. hence it's *safe for four and up* auto collision avoidance, auto b-roll clip linking, friendly routes into your itunes music collection, friendly routes into your iphoto snaps, friendly dated events structure you're familiar with from iphoto.

You can get it to perform in the scenarios outlined in the original post, because we generally know how to get things done, but some of the solutions you read here sound crazy - does this sound anything like a sane NLE?

If you need to keep the relative position of connected clips, but change the primary storyline, then you move the clips out of the primary...then replace the gaps that are left over, or add as new connected until your "committed", and then move those clips in to the primary

chances are I would want them to travel with the bite anyway. If not, well, then I would temporarily compound the connected clips and slide them off the clip I was moving. Make the change and then slide the compound back and break it up..

A useful feature I found is toggle storyline mode (g). After connecting your first clip, the next clip you drag from the browser to the timeline, if you hold G and place the clip next to your previous connected clip it will create a secondary story line for you

I can move the connection points of my music bed and secondary stories (Broll) to the same gap clip in the primary, and that way they stay synced and don't move around on me when I trim, ripple, roll the sound bites in the primary.


to be frank Steve - some of that sounds pretty mad. What is going on there? are we being serious? does that actually sound like the workflow of a robust non-linear editing system? read it uninitiated and it reads like crazed gibberish nearly. FCPX was built for highly simplistic idealised workflows.

I've said it before - I don't actually view FCPX as an NLE - its a DAM, its an expression of effects rigging in motion, and its a hand holding environment to allow novices - coming specifically from imovie - to advance into somewhat more complex workflows based on the highly specific, and frankly weird workflows of iMovie.

FCPX can be described as any number of things, but, to my mind at least, it bears no resemblance to a functioning, professional non-linear editing system.

It's just far too weird, and too limited by its crass simplification of the underlying track structure.

http://vimeo.com/user1590967/videos
http://www.ogallchoir.net
promo producer/editor.grading/motion graphics


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