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Re: Editing scenario

COW Forums : Apple FCPX or Not: The Debate

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Jules bowmanRe: Editing scenario
by on May 14, 2012 at 10:12:49 am

Steve, I'm sure you can do almost anything in FC10 eventually, it's just as I said before, you need to be a contortionist to do it.

Their biggest cock up was the trackless thing. Clip collision, as described above, is something that makes sense and something I tout of when the whole thing was released, but instead they took a good idea and made it into something that isn't usable for many many editors, or something that many many editors don't want to use because of its limitations and the need for workarounds. The fact there are all these discussions about primary this, secondary that, connected the other when none of these issues ev existed for the.... Woah, magnetic timeline.... Makes a pretty good case for it being folly.

I bet you there could have been tracks and clip collision that made things move around like a magnetic timeline (though do magnets move like that?) so you'd have had a useful tool for the very few times you did have that clip collision issue, you'd be able to lob clips at the timeline and other clips would make way for them, which would be great, but you'd have tracks and all the advantages that come with them.

And no one will convince me that they couldn't have done that. They just didn't want to. They wanted to do it this way because for randy's home movies, that's all that was needed.

As I said before. Trackless was folly. Seriously, you give me tracks and stop calling projects, etc by silly names and I am giving it more of a consideration than I am now. Though the bugs and bloat and all that other crap people go on about is still off putting, but I would have at least been trying it.


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