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Re: Editing scenario

COW Forums : Apple FCPX or Not: The Debate

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stevezRe: Editing scenario
by on May 13, 2012 at 7:50:52 pm

I actually think editing nightmares like this is where X can shine.

What I have found that works best for me is to connect my music bed first to an empty primary storyline. This will create a gap clip the length of my music bed. Now I would find my select sound bites and overwrite (d) to my primary storyline.

After I have my selected sound bites in, I can then connect the Broll. I like to create another story for my Broll, this way I can just move the whole thing as needed, and trim, ripple, roll. A useful feature I found is toggle storyline mode (g). After connecting your first clip, the next clip you drag from the browser to the timeline, if you hold G and place the clip next to your previous connected clip it will create a secondary story line for you

Another reason for placing it in the secondary story lines is the ability to change the connection point (command + option + click) for all when needed. I use the connection point almost like a lock track. I can move the connection points of my music bed and secondary stories (Broll) to the same gap clip in the primary, and that way they stay synced and don't move around on me when I trim, ripple, roll the sound bites in the primary.

When the sound bites need to be moved to another location, the position (p) tool is great. Also replacing them is easy with overwrite without effecting any of my already synced broll edits to the music.

I have grown to realize that the position tool is very useful, and I use it for almost all timeline editing now.

I have also come to like not having tracks. Instead of having to scroll to see my audio track(s) and how to line up my edits. I can now just bring the audio to the top and view it there while I edit my Secondary stories.

I do wish that I could choose what story lines a connected clip could be attached to, instead of just the primary.

Just my 2..

sz


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