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Re: Premiere Pro 6 to 5.5 frame grab comparison

COW Forums : Apple FCPX or Not: The Debate

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Erik LindahlRe: Premiere Pro 6 to 5.5 frame grab comparison
by on Mar 28, 2012 at 12:53:55 pm

One can put blame on QuickTime being 32-bit but the fact is ProRes works really bad in Premier Pro and the fact also remains, Premier Pro lacks a proper editing codec. Is Adobes solution to work uncompressed all the time? What wrapper is recommended then as QT's 32-bit architecture apparently is at fault when it comes to ProRes?

A common workflow is Editing (PrPro) > Effects (After Effects, Mocha, Photoshop, Nuke) > Grading (DaVinci) > finishing (PrPro). IMO Adobe has a golden opportunity of making PrPro the king of both small-form editing and finishing as they have a very competent FX-package in After Effects and PrPro seems capable of being a solid editor. A solid format for this is however required which they don't have.

How does Apple solve the QuickTime 32-bit problem in FCPX? Why does a 32-bit application like FCP7 handle ProRes so much better than PrPro and actually FCPX? Why does the viewer and canvas look so horribly poor in CS5.5? (don't give be the "should be viewed on reference monitor" cause that is true in some cases but that doesn't mean the on-screen view looks like garbage). Talking about reference monitors… Why does CS5.5 handle this so much worse than FCP7 on the same system?

It's sad Apple isn't more "into" the pro-video area anymore. They really can create wonderful solutions when they put their mind to it. I hope CS6 solves a lot of these issues but I won't hold my breath for too long. PrPro has had something like 10 years to catch up and given it has some awesome features in it, the above issues make it really hard to work with for a lot of people I think.


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