Creative COW SIGN IN :: SPONSORS :: ADVERTISING :: ABOUT US :: CONTACT US
Creative COW's LinkedIn GroupCreative COW's Facebook PageCreative COW on TwitterCreative COW's Google+ PageCreative COW on YouTube
APPLE FINAL CUT PRO:HomeFCP ForumFCP XFCPX TechniquesFCP TutorialsFC ServerBasics ForumTrainingPodcastFAQ

Re: At least FCPX knows how to count - Premiere apparently does not

COW Forums : Apple FCPX or Not: The Debate

VIEW ALL   •   ADD A NEW POST   •   PRINT
Share on Facebook
Respond to this post   •   Return to posts index   •   Read entire thread


David McGavranRe: At least FCPX knows how to count - Premiere apparently does not
by on Mar 26, 2012 at 4:56:14 pm

Hi Mike,

I downloaded the trial of 5DtoRGB from the app store. Version 1.5.8. We seem to read the timecode correctly as far as I can tell. The timecode track is written with 24000/1001 which is a valid 23.976 timecode and we pull it in correctly. What version are you using?

Of note, it seems one of the reasons people use 5DtoRGB is because it knows how to read the full range yuv out of the 5D footage. Just to be clear you get the same results using Premiere/AE or Adobe Media Encoder. We read full range 601 YUV out of the 5D movies so if you needed to transcode you could also use AME and get the same results.

Cheers

Dave


Posts IndexRead Thread
Reply   Like  
Share on Facebook


Current Message Thread:




LOGIN TO REPLY



FORUMSTUTORIALSMAGAZINESTOCKYARDVIDEOSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

Creative COW LinkedIn Group Creative COW Facebook Page Creative COW on Twitter
© 2013 CreativeCOW.net All rights are reserved. - Privacy Policy

[Top]