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Re: New blog post from Philip Hodgetts. Worth the read.

COW Forums : Apple FCPX or Not: The Debate

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Walter SoykaRe: New blog post from Philip Hodgetts. Worth the read.
by on Dec 21, 2011 at 10:37:43 pm

[Walter Soyka] "I'm challenging that. Shane is challenging that. I'm asking who is now taking a day and a half with FCPX to finish a week's worth of work, because that idea is a little hard to believe""

[Jeremy Garchow] "What is a week worth of work when it comes to post? Isn't that the challenge in this whole scenario? Is it a weeks worth of work, or do you have a week to do it?"

Fair question. Here's Philip's set up (emphasis his):

I haven’t been using Final Cut Pro X on a huge project (yet, check back with me late next year) but I follow a lot of people who are and they universally comment that Final Cut Pro X is “200 to 400% faster” for them. As near as I can tell these people are doing the same sort of work on Final Cut Pro X as they were on Final Cut Pro 7 and finding that they get to a result from twice as fast to four times as fast. Twice as fast to four times as fast!

He closes with:
Even if it’s not there yet, the design intention and production reality seem destined to make Final Cut Pro X’s market share increase, even among the pros. (They won’t like it, but twice as fast can’t be ignored, let alone “four times faster”.)

He's saying by using FCPX instead of FCP7, you can get the same results in only a quarter of the time! It's a very, very bold claim. Late night, infomercial weight-loss program bold. Maybe it's true for some specific cases. Maybe it's true in the general case. I don't know, and that's why I'm asking. What do you think from your experience?

Incidentally, this prediction on FCPX uptake cannot fail unless Apple pulls FCPX from the market. FCPX's market share started at zero. Nowhere to go but up!

Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog - What I'm thinking when my workstation's thinking
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