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Re: Making gun sounds appear in the distance

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Re: Making gun sounds appear in the distance
by Spencer Sternberg on Nov 3, 2009 at 10:28:14 am

My reply comes a bit late for this post, but it may help others coming across this question.
Spencer

Another way you could do it is by using a reverb plugin that allows you to control the wet/dry ratio of the effect output. That is, the amount of effect (wet) versus the amount of original sound (dry).

In this way, you can set dry to 0% so what you are hearing is only the output of your reverb chain. If you choose a hall as your reverb, then your 100% wet signal will sound like you are truly hearing it from inside a hall.

Experiment with what size reverb you want, that is, type and reverb time, and if you can, set the wet percentage to 100, and the dry percentage to 0.

I would probably go with a small sized reverb but a longer reverb time (and 0% original signal, only the output of the reverb). Also, try to layer as many sound sources as you can with slightly different reverb settings and stereo placing.

Spencer Sternberg
Audio for Games
http://www.spencersternberg.com


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