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Re: Premiere CS3 and dual quad-core mobo performance

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Re: Premiere CS3 and dual quad-core mobo performance
by Vincent Becquiot on Jan 28, 2008 at 10:04:23 pm

What I meant was that if you do a ctrl+Alt+Del and go to processes, you can assign cores to different applications using "set affinity". Meaning you could assign 2 cores to AE and 2 to Premiere for example. And as I understand it, that's the only way a 32 bit OS will take advantage of more than 2 cores natively. Again, I could be wrong as I've heard people arguing on both side, and I can't test it here.

Now, a render engine ($$$) will take care of that limitation for some applications (Nucleo will do the same thing for AE), but you won't need it in a 64 bit OS, since Premiere WILL use all cores automatically, (8 in our case) unless you specify otherwise with affinity settings. Of course, now you are trading performance for possible issues with drivers, though if this is a new machine it's unlikely. BTW, you don;t need Vista, XP64 will do.

Vince



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