Employed under the examples above are beginners and creatures of habbit. Both get paid scale or less. This leaves the cream of the crop to make new eye-catching stuff we have not seen before. Truth is, not all productions can afford this, esecially a series not slated for another season. The 3D into the engine was neat in Tokyo Drift.. which is why they copied it but all execs, admitting it or not, do know regurgitation of looks places them other than on the cutting edge and makes their project very mortal.
To me the worst/best example of this is your local news. Man they have cheezy 3D stuff happening in layers and if one wanted actual news, man thats no longer the place to get it. They pay nobody enough money so it's a stair-stepping place for vidiots and filmmakers who wanna make cool stuff.
Then when they make it to the big time, they are told less is more. lol
The irony is they usually get paid about 7 bucks an hour to make bevelled, lit, animated hooha and then later get paid 3 figures an hour to place white text over a black box.
In the end, a production has to have an art director with an art background and if they are wanting to make things work... hands on experience with the content they are making artsy fartsy. It is this lack of experience that creates cheeze.
I mean, it's not as if a car enthusiast would want a shot of the enternals of a car when some cool action is happening... that is the doing of a middle aged white guy guessing what cool is.
Guessing is expensive.