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Re: stereoscopic 3D test on youtube

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Re: stereoscopic 3D test on youtube
by Filip Tomaszewski on Sep 9, 2009 at 9:51:43 pm

Thanks for your reply Steven.
Yes I might have to invest in a sunshield, now that I found that I had a ring to fix the adapter to the camera.
I wish it was all steadicam, but I just wanted to see how much I could get out of it. One of the things you notice straight away is that objects that are clearly separated in depth from their surroundings work much better than all the angled lines going into infinity (that was surprising, I always thought a tunnel is the best case scenario.
I tried to move the camera horizontally as I learned before that horizontal tracking sends much more information to the brain about the space, but of course it's a weak excuse for all that wobbliness.

Another thing that was a bit surprising is that even though L and R images are delayed by 20ms between themselves, it doesn't seem to matter that much. Static, or slow movement shots still seem to work better, I wonder to what extent that's because of the delay.

And one last detail I noticed today. In 5:01-5:12 look at the floor. Its completly burned-out in just one of the 'eyes'. I believe it has to be due to the light being polarized while reflecting off ground, but I'm not sure why that is being recorded, unless it also has 90" LCD shutters polarizing light, but why would one do that, that kind of design within the adapter seems strange. Unless that's just a behaviour of the mirrors. Just some strange angle. The effect is not apparent of the water, but maybe I just never filmed straight reflections.

thanks


--
zambari.info


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