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Sony Vegas 3D Stereoscopic Render issue
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Sony Vegas 3D Stereoscopic Render issue
by
Dave Edwards
on Oct 28, 2011 at 10:06:58 am
Sony HDR TD10 3D files imported into Vegas 11 can be displayed on a passive LG monitor using the Line Alternate option and the camera displays properly when plugged directly into the monitor via HDMI.
The issue I have is in trying to
render
anything useful in Vegas.
Files rendered at 720 display but have to be positioned with pixel Y axis precision on the line alternate monitor to avoid moiré patterns. Maybe I have to live with this..
Files rendered at 1080 using various output options (.mts / .avi / .mxf..) produce double images, distortions.. it's a real mess.
What is more, for some reason the Vegas monitoring simply stops after some renders: black screens on both the main screen and the external 3G monitor wherever you position the cursor on the timeline: this looks like a Vegas bug.
I'm beginning to think that an active shutter system might have been a better bet but has anyone any thoughts how produce a coherent 1080 render?
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Current Message Thread:
Sony Vegas 3D Stereoscopic Render issue
by Dave Edwards on Oct 28, 2011 at 10:06:58 am
Re: Sony Vegas 3D Stereoscopic Render issue
by Boris Starosta on Nov 1, 2011 at 3:31:22 pm
Re: Sony Vegas 3D Stereoscopic Render issue
by Dave Edwards on Nov 1, 2011 at 6:28:10 pm
Re: Sony Vegas 3D Stereoscopic Render issue
by Boris Starosta on Nov 1, 2011 at 7:10:34 pm
Re: Sony Vegas 3D Stereoscopic Render issue
by Max Baker on Nov 17, 2011 at 1:38:46 pm
Re: Sony Vegas 3D Stereoscopic Render issue
by Matt Faw on Dec 1, 2011 at 7:28:07 pm
Re: Sony Vegas 3D Stereoscopic Render issue
by Dave Edwards on Dec 2, 2011 at 5:35:52 am
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