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Re: FCP Redcode workflow

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Re: FCP Redcode workflow
by Nate Weaver on Feb 21, 2008 at 11:42:09 pm

Actually Russell, you can edit with the proxies just fine. In fact, it's not a bad way to go at all, depending on your finishing process.

The _P proxies work in FCP quite well, at full frame rate. The _M files work almost as well, and especially well if you turn playback quality to Low. I even get output to my Kona LH this way, full frame rate when video output is set to 720p59.94 8bit.

And the _H files work as well at full frame rate, given you set the playback quality to low as well. A member of the Red team who actually wrote the codec told me about the "Low" trick, he wrote the codec to work this way specifically.

After you have an edit, you can either swap in the _H into a 1080p timeline and online that way, or export an EDL for Scratch. There's even a way to output an XML file from your cut, send it through a parser that will load the shots into RedCine, and bring the RedCine renders back into FCP in order. Not very fast or fun, but editing the proxies in FCP right now is actually very doable and part of a tested flow.

New website, new work online:
http://www.nateweaver.net


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